Plugin does not work on iOS Simulator
See original GitHub issueHi there,
I used to successfully integrated the plugin under Android app. Now, I am preparing the same app to run under iOS. I already have iOS appId
and the app is even published on App Store. Since I do not have an iPhone, I try to test if the plugin works on iOS Simulator (I use Mojave 10.14.6) and Simulator runs iOS 13 (iPhone 11 Pro Max).
I have added to Info.plist
the required record as described in the Readme file.
I tried to call LaunchReview.launch(iOSAppId: "14********");
and then LaunchReview.launch(iOSAppId: "14********", writeReview: false);
but neither seems to do anything - basically nothing happens.
Is it possible to test the plugin on Simulator and if yes, what might be that I did wrong?
Issue Analytics
- State:
- Created 4 years ago
- Comments:7 (1 by maintainers)
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@KaYBlitZ is correct. IOS simulators does not contain itunes. So it should throw an error. in source code,
itms-apps:
code is used to launch the itunes and proceed to corresponding app page. So this is not a bug in the plugin.It might give an error of “address is invalid” or something. Please check the app on a real device.That seems to be the case. I looked at the code and there is now a check:
Since there is now a canOpenURL check, an error is not thrown. Looks like emulators cannot open an iTunes link. On physical device, this will work.