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Rendering manager sends `bad status BufferOverfilled` when moving the RL window around.

See original GitHub issue

When you move the Rocket League window while a bot is trying to render, the console will be spammed with ERROR:Renderer[rendering_manager.py:49 - send_group() ] bad status BufferOverfilled.

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Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:6 (5 by maintainers)

github_iconTop GitHub Comments

1reaction
tarehartcommented, Jul 18, 2019

I’ll probably suppress that error message soon, I don’t think it’s ever done any good.

0reactions
ddthjcommented, Jun 1, 2020

Sounds fixed/stale to me!

Read more comments on GitHub >

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