Custom Camera Views
See original GitHub issueHello,
Thank you for the excellent code.
I’m trying to use the setup to collect simulated RGB data for a project but I haven’t been able to find a way to set custom camera angle while rendering. All I can see is some predefined modes like topview
. Anyway I can setup custom camera views for the tasks?
Thanks!
Issue Analytics
- State:
- Created 4 years ago
- Comments:5 (2 by maintainers)
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Top GitHub Comments
Here’s a tiny hack meanwhile.
I modified
viewer_setup()
method inmujoco_env.py
with the following statementsGets you this perspective
Yes, modifying the
viewer_setup()
api does the trick. In my case (headless remote server, No GLFW) to useenv.sim.render
instead ofenv.render
using the following snippet to directly create and adjust the viewerrenders a nice GIF-esque angle.
On a related note, would there be a way to render this “effector ghost”, ie same as usual except without the sawyer arm.