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Scale Feature Works fine on Linux but not on Windows

See original GitHub issue

Bug Report

What’s the issue you encountered?

  1. Scale feature works well on Linux but not on Windows.
  2. I didn’t make any change on Ryujinx program besides playing portable mode
  3. The game was Pokémon Scarlet Version

How can the issue be reproduced?

  1. Boot Windows operate system (must be this OS)
  2. Localize and run your Ryujinx
  3. Click on Options
  4. Click on Settings
  5. Click on Graphics
  6. Click on Resolution Scale
  7. Click on the option 2x (1440p/2160p)
  8. Click on Save button
  9. Open the game Pokémon Scarlet Version
  10. See the error

Log file

Ryujinx_1.1.525_2023-01-09_06-14-33.log

Environment?

  • Ryujinx version: 1.1.525
  • Game version: Pokémon Scarlet V1.1.0
  • System Specs:
    • OS: Windows 11 (22H2)
    • CPU: AMD Ryzen 5 3600
    • GPU: AMD RX 6600M
    • RAM: 2x 8GB DDR4 3200 CL14
  • Applied Mods : No

Additional context?

Linux >>> Windows

Issue Analytics

  • State:closed
  • Created 8 months ago
  • Comments:6 (2 by maintainers)

github_iconTop GitHub Comments

1reaction
mattzinkcommented, Jan 9, 2023

FYI: I run everything at 3x scale on Windows 11, and don’t see that error

0reactions
cassiofb-devcommented, Feb 7, 2023

The scale problem was solved on version 1.1.601 so I’m closing this issue. Thanks all of you guys for the effort, this version also boosted my FPS so much that even scaled is stable at 30fps!

Read more comments on GitHub >

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