Scale Feature Works fine on Linux but not on Windows
See original GitHub issueBug Report
What’s the issue you encountered?
- Scale feature works well on Linux but not on Windows.
- I didn’t make any change on Ryujinx program besides playing portable mode
- The game was Pokémon Scarlet Version
How can the issue be reproduced?
- Boot Windows operate system (must be this OS)
- Localize and run your Ryujinx
- Click on
Options - Click on
Settings - Click on
Graphics - Click on
Resolution Scale - Click on the option
2x (1440p/2160p) - Click on
Savebutton - Open the game
Pokémon Scarlet Version - See the error
Log file
Ryujinx_1.1.525_2023-01-09_06-14-33.log
Environment?
- Ryujinx version: 1.1.525
- Game version: Pokémon Scarlet V1.1.0
- System Specs:
- OS: Windows 11 (22H2)
- CPU: AMD Ryzen 5 3600
- GPU: AMD RX 6600M
- RAM: 2x 8GB DDR4 3200 CL14
- Applied Mods : No
Additional context?
Linux >>> Windows
Issue Analytics
- State:
- Created 8 months ago
- Comments:6 (2 by maintainers)
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FYI: I run everything at 3x scale on Windows 11, and don’t see that error
The scale problem was solved on version 1.1.601 so I’m closing this issue. Thanks all of you guys for the effort, this version also boosted my FPS so much that even scaled is stable at 30fps!