How to detect if road exists at Vector3 position
See original GitHub issueIs there a function i can pass a vector3 and get a boolean back that tells me if there’s a road there?
Like:
if (World.GetRoadAt(pos)) {
// Do something...
}
Issue Analytics
- State:
- Created 7 years ago
- Comments:8 (2 by maintainers)
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Top GitHub Comments
PATHFIND::IS_POINT_ON_ROAD(int x, int y, int z, Vehicle vehicle)
You can leave thevehicle
parameter asnull
.@JohnnyCrazy Thanks a lot man! I’ll just close this, and head over there.