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Dropping many frames on a low-end machine

See original GitHub issue
  • What version of Shaka Player are you using? 2.0.2

    • Can you reproduce the issue with our latest release version? Yes
    • Can you reproduce the issue with the latest code from master? Yes
  • Are you using the demo app or your own custom app? Both are same for the problem

    • If custom app, can you reproduce the issue using our demo app? Yes
  • What did you do? Drm encrypted video content with multiple audio and 6 bitrates.

    • What content did you load? Drm encrypted video content with multiple audio and 6 bitrates

      • If standard demo asset, which one?

      • If custom asset, what manifest and license server URIs?

    • How did you interact with the content, if at all?

  • What did you expect to happen? It should be playable smoothly

  • What actually happened? The player can buffer without problems and it has enough buffer to play but in every 5-15 seconds it pauses 0.1 - 1 seconds on low-end machine.

Core 2 duo 2 Ghz 2 Gb Ram Windows 8 Chrome 55 with or without hardware accelerated.

There no problem on high-end machines.

Thank you.

Issue Analytics

  • State:closed
  • Created 7 years ago
  • Comments:12 (6 by maintainers)

github_iconTop GitHub Comments

1reaction
joeyparrishcommented, Dec 20, 2016

We have never had enough data to determine a good threshold for dropped frames. This is the main reason our default AbrManager does not account for dropped frames yet. It’s something we’d like to be able to offer, though.

0reactions
joeyparrishcommented, Mar 31, 2017

@ToreJuloe, thanks. I’ve filed https://github.com/google/shaka-player/issues/745 to track any efforts we make in future on using dropped frames for ABR feedback. I’ll go ahead and close this issue now.

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