Reanimated 2.3.0-beta.1 problems
See original GitHub issueI’m currently on the 2.2.2 which works stable for now. (without debug with chrome)
So today i wanted to give a try to 2.3.0-beta.1 version, but previous problems remains same.
“Debug with Chrome” kind a works fine but when you enable it, the app doesn’t work properly.
For example:
WARN Require cycle: node_modules/react-native-paper/lib/module/components/Appbar/Appbar.js -> node_modules/react-native-paper/lib/module/components/Appbar/AppbarHeader.js -> node_modules/react-native-paper/lib/module/components/Appbar/Appbar.js Require cycles are allowed, but can result in uninitialized values. Consider refactoring to remove the need for a cycle.
this error doesn’t appear normally if i dont enable debug with chrome.
Some systems that i made before aren’t also working like drag and sort with reanimated v2.
Pan gestures kind a working but they are also bugging feels like there is some FPS drops when you move elements around.
I also tried Safari Debugger but it throws me another error “signal 6 was raised. (null)” and when i hit refresh by R key, everytime throws this error.
“react-native”:“0.64.2” “react-native-reanimated”:“2.3.0-beta.1”
Issue Analytics
- State:
- Created 2 years ago
- Comments:5 (2 by maintainers)
Same issue here:
react-native 0.66.0
react-native-reanimated 2.3.0-beta.2
Is is working fine with
react-native 0.65.1
react-native-reanimated 2.3.0-alpha.2
I dont get any errors right now but debug with chrome