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Reanimated 2.3.0-beta.1 problems

See original GitHub issue

I’m currently on the 2.2.2 which works stable for now. (without debug with chrome)

So today i wanted to give a try to 2.3.0-beta.1 version, but previous problems remains same.

“Debug with Chrome” kind a works fine but when you enable it, the app doesn’t work properly.

For example: WARN Require cycle: node_modules/react-native-paper/lib/module/components/Appbar/Appbar.js -> node_modules/react-native-paper/lib/module/components/Appbar/AppbarHeader.js -> node_modules/react-native-paper/lib/module/components/Appbar/Appbar.js Require cycles are allowed, but can result in uninitialized values. Consider refactoring to remove the need for a cycle.

this error doesn’t appear normally if i dont enable debug with chrome.

Some systems that i made before aren’t also working like drag and sort with reanimated v2.

Pan gestures kind a working but they are also bugging feels like there is some FPS drops when you move elements around.

I also tried Safari Debugger but it throws me another error “signal 6 was raised. (null)” and when i hit refresh by R key, everytime throws this error.

“react-native”:“0.64.2” “react-native-reanimated”:“2.3.0-beta.1”

Issue Analytics

  • State:open
  • Created 2 years ago
  • Comments:5 (2 by maintainers)

github_iconTop GitHub Comments

1reaction
tominoucommented, Oct 4, 2021

Same issue here: react-native 0.66.0 react-native-reanimated 2.3.0-beta.2

Is is working fine with react-native 0.65.1 react-native-reanimated 2.3.0-alpha.2

0reactions
Bayramitocommented, Jan 28, 2022

I dont get any errors right now but debug with chrome

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