[iOS] Build fails with error duplicate symbols for architecture x86_64
See original GitHub issueExpoKit iOS build error: duplicated symbols for architecture x86_64
🐛 Bug Report
https://github.com/pedro-lb/expokit-duplicated-symbols
Environment
pedrobini@Pedros-MacBook-Pro ios % expo diagnostics
Expo CLI 3.11.7 environment info:
System:
OS: macOS 10.15.2
Shell: 5.7.1 - /bin/zsh
Binaries:
Node: 12.12.0 - /usr/local/bin/node
Yarn: 1.19.1 - /usr/local/bin/yarn
npm: 6.11.3 - /usr/local/bin/npm
Watchman: 4.9.0 - /usr/local/bin/watchman
IDEs:
Android Studio: 3.5 AI-191.8026.42.35.5900203
Xcode: 11.3.1/11C504 - /usr/bin/xcodebuild
npmGlobalPackages:
expo-cli: 3.11.7
Target: iOS
Steps to Reproduce
Clone our repo that reproduces the problem:
git clone https://github.com/pedro-lb/expokit-duplicated-symbols
Follow setup guide:
- Run
yarn install
. - Go into
ios
directory and runpod install
:cd ios && pod install
. - Start the expo server with
yarn start --clear
. - Open the project in XCode, click
Build
(or hit⌘ + B
).
You should hit the error: duplicate symbols for architecture x86_64
.
Expected Behavior
The app builds successfully and works.
Actual Behavior
Build error when trying to build for iOS:
ld: 90 duplicate symbols for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
You can find the full build error here.
Reproducible Demo
https://github.com/pedro-lb/expokit-duplicated-symbols
Solutions already attempted:
We’ve tried a few fixes as listed below.
❌ Upgrading to XCode 10’s new build system:
Yeah, we’re late to the party and still using the old build system. Although when trying to use the new one, the same error still happens and it doesn’t build.
ld: 90 duplicate symbols for architecture x86_64
clang: error: linker command failed with exit code 1 (use -v to see invocation)
❌ Manually removing conflics in Podfile
:
We’ve tried to manually remove conflicting links on a post-install hook
in our Podfile
. The script looks as below.
The links were removed but that solution does not work. Same error happens (duplicate symbols for architecture x86_64).
post_install do |installer|
installer.pods_project.targets.each do |target|
if %w(RNScreens RNCMaskedView react-native-safe-area-context).include?(target.name)
target.remove_from_project
end
end
end
❌ Disabling autolink
for conflicting dependencies on react-native.config.js
:
By disabling React Native’s autolink for the conflicting dependencies in react-native.config.js
file, the project still does not build, and a new error appears.
module.exports = {
dependencies: {
...,
'@react-native-community/masked-view': {
platforms: {
ios: null,
},
},
'react-native-safe-area-context': {
platforms: {
ios: null,
},
},
'react-native-screens': {
platforms: {
ios: null,
},
},
},
};
A new error happens when trying to build:
ld: library not found for -lRNCMaskedView
clang: error: linker command failed with exit code 1 (use -v to see invocation)
❌ Removing conflicting dependencies from package.json
:
By removing the conflicting dependencies below from package.json
and re-installing our modules and pods (by running the commands below).
yarn remove @react-native-community/masked-view react-native-screens react-native-safe-area-context
rm -rf node_modules yarn.lock
yarn install
cd ios
rm -rf Podfile.lock Pods
pod install
> build on XCode
On this repository, the project builds and works correctly! But I guess this happens since we don’t really use these dependencies here (they were just installed via yarn add
). On our project another error happens during build, since we actually import and use these dependencies:
ld: library not found for -lRNCMaskedView
clang: error: linker command failed with exit code 1 (use -v to see invocation)
❌ Tinkering with XCode build settings:
We’ve tried to change a few XCode build settings as mentioned in a few Stack Overflow posts, but none of them worked.
- ❗ Removing
-ObjC
flagOther Linker Flags
in XCodeBuild Settings
: It builds! But doesn’t work as stated in its topic below. - 😵 Setting
No Common Blocks
toNO
underBuild Settings
. - 😵 Setting
Enable Testability
toNO
underBuild Settings
. - 😵 Running in production and debug modes.
- 😵 Removing
Link Binary with Libraries
underBuild Phases
. - 😵 Removing duplicated (there were none) items in
Compile Sources
underBuild Phases
. - 😵 Removing duplicated (there were none) libraries in
Libraries
folder in XCode.
❓ Removing -ObjC
flag in Other Linker Flags
under XCode’s Build Settings
:
By removing -ObjC
flag from Other Linker Flags
(located in Build Settings
) on XCode, the project builds!
…but it immediately force-closes after opening 😞. The error below pops up.
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[RCTRootView setReactTag:]: unrecognized selector sent to instance 0x7f84f6e10f40'
terminating with uncaught exception of type NSException
abort() called
CoreSimulator 681.17.2 - Device: iPhone 11 (0974E59B-9AA8-4E0B-915D-A083AB917955) - Runtime: iOS 13.3 (17C45) - DeviceType: iPhone 11
When looking at the exception that caused the app to crash with Mac OS console
:
2020-01-17 14:35:13.414 [info][tid:main][RCTBridge.m:145] Class EXDisabledRedBox was not exported. Did you forget to use RCT_EXPORT_MODULE()?
Apparently, -ObjC
is necessary to correctly build all the dependencies.
❌ Add React dependencies to Podfile
:
When seeing the error above, while still without -ObjC
flag in Other Linker Flags
under XCode’s Build Settings
, we’ve tried adding the missing pods as described above (Did you forget to use RCT_EXPORT_MODULE()?
) in our Podfile
:
pod 'React', :path => '../node_modules/react-native/'
pod 'React-Core', :path => '../node_modules/react-native/React'
pod 'React-DevSupport', :path => '../node_modules/react-native/React'
pod 'React-fishhook', :path => '../node_modules/react-native/Libraries/fishhook'
pod 'React-RCTActionSheet', :path => '../node_modules/react-native/Libraries/ActionSheetIOS'
pod 'React-RCTAnimation', :path => '../node_modules/react-native/Libraries/NativeAnimation'
pod 'React-RCTBlob', :path => '../node_modules/react-native/Libraries/Blob'
pod 'React-RCTImage', :path => '../node_modules/react-native/Libraries/Image'
pod 'React-RCTLinking', :path => '../node_modules/react-native/Libraries/LinkingIOS'
pod 'React-RCTNetwork', :path => '../node_modules/react-native/Libraries/Network'
pod 'React-RCTSettings', :path => '../node_modules/react-native/Libraries/Settings'
pod 'React-RCTText', :path => '../node_modules/react-native/Libraries/Text'
pod 'React-RCTVibration', :path => '../node_modules/react-native/Libraries/Vibration'
pod 'React-RCTWebSocket', :path => '../node_modules/react-native/Libraries/WebSocket'
and we’ve also tried with:
pod 'React',
:path => "../node_modules/react-native",
:inhibit_warnings => true,
:subspecs => [
"Core",
"ART",
"RCTActionSheet",
"RCTAnimation",
"RCTCameraRoll",
"RCTGeolocation",
"RCTImage",
"RCTNetwork",
"RCTText",
"RCTVibration",
"RCTWebSocket",
"DevSupport",
"CxxBridge"
]
After running rm -rf Podfile.lock Pods && pod install
, we’ve tried to build, but the same error happens.
2020-01-17 14:35:13.414 [info][tid:main][RCTBridge.m:145] Class EXDisabledRedBox was not exported. Did you forget to use RCT_EXPORT_MODULE()?
Issue Analytics
- State:
- Created 4 years ago
- Reactions:10
- Comments:9 (1 by maintainers)
Top GitHub Comments
Your example repo is building fine on my end, just had to update your
react-native.config.js
file to include all of the dependencies of react-navigation:Also, it’s worth deleting your
ios/Pods
folder and cleaning your XCode project (cmd+shift+K) before attempting anotherpod install
+ buildWe’ve solved the issue! 💯
To solve this we’re going to need to modify files inside
node_modules
folder.1. Identifying conflicted libs
First, we need to identify which libs are conflicting - we can do this by checking the error details in XCode. In our case, these libs were generating conflicts:
2. Patching errors
Next up we’ll need to patch some module files.
Open the file
/node_modules/@react-native-community/cli-platform-ios/native_modules.rb
Find this line:
+
(obviously, remove the+
).3. Update dependencies
ios
folder, deletePodfile.lock
file andPods
folder.4. Rebuild the project in XCode
First, clear your build folder in XCode. You can do this by pressing
Command
+Shift
+K
.Then, build your project.
Should build normally! 🚀
5. Improving your experience with patch-package
Since it’s necessary to add a change to a file inside
node_modules
folder, every developer will have to apply this, and even worse, you’ll have to redo all of this if you re-install your dependencies (runningyarn install
ornpm install
).We’re going to use
patch-package
to create a patch so that this is applied automatically every time you or any other developer install any dependency, so that it’s not necessary to redo this every time! This is also going to validate if our patch is still valid when updating libs.Follow the setup at patch-package to get started.
Install
patch-package
patch-package
hook in yourpackage.json
scriptsIn package.json
node_modules
, simply run the command below to create a patch.Then commit the patch to your repo.
Done!
Your build should work normally now in iOS and every developer should be able to build your repo without fiddling with
node_modules
files.Cheers!