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[Question] Multiplayer - vanilla server?

See original GitHub issue

The mod description says that

This is a mostly client-side mod, but it needs to be on the server in order to display accurate saturation/exhaustion values on the client.

I was wondering if that still holds true on a server that doesn’t modify the hunger/saturation/exhaustion values of food. I have a spigot 1.12.2 server I run for my friends and I, and all of the food is still using purely vanilla values. Would this mod on a client still work and report the vanilla values in the absence of a server mod informing it of any changes?

Issue Analytics

  • State:closed
  • Created 5 years ago
  • Comments:7 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
jmattingley23commented, Nov 7, 2021

Digging up this old thread in case anyone else is interested in using this mod on paper/spigot servers - I’ve implemented the server-side component as a plugin here: https://github.com/jmattingley23/AppleSkinSpigot

0reactions
squeek502commented, Nov 8, 2021

Thanks @jmattingley23, added a link to it in the description on Curseforge.

Read more comments on GitHub >

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