No shadows in build
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- This issue is not a question, feature request, or anything other than a bug report directly related to this project.
Description
When I launch the app in editor the shadows are being displayed “properly” but when I build the app for some reason shadows are not working. Verified everything regarding shadows was enabled in Quality settings and Graphics and I don’t know where to look now.
Steps to Reproduce
1.Add directional light to scene with ZEDLight.cs 2.Add object to cast shadow 3.Build
Expected Result
Shadow displaying in build as “fine” as in editor
Actual Result
Shadows not displaying only in build
ZED Camera model
ZED2
Environment
Windows
i7
GTX1080
Unity plugin 3.6
Anything else?
No response
Issue Analytics
- State:
- Created 2 years ago
- Comments:5
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Ok, I just fixed my problem by comparing creating a new project and counter check all the settings. Somehow in Project Settings/Quality, the level were set on default as Very-low. I don’t know why and I feel a bit dumb not to have noticed it. Anyway, the problem is fixed, thanks!
I put it at maximum value (1) just to be sure I see it.