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Error in createPaymentMethod: Card details not complete (Android)

See original GitHub issue

Describe the bug On Android, the CardField + createPaymentMethod doesn’t work. On iOS, same implemetation, it works fine. Error returned from createPaymentMethod:

  error: {
    code: "Failed",
    declineCode: null,
    localizedMessage: "Card details not complete",
    message: "Card details not complete",
    stripeErrorCode: null,
    type: null
  }

Log of CardField values returned:

​complete: true
​expiryMonth: 4
​expiryYear: 24
​last4: "4242"

Expected behavior As on iOS, createPaymentMethod should return the paymentMethod.

Environment

  • stripe-react-native version: 0.2.2
  • Device: Android Huaweii P30 Lite
  • OS: Android 10

Additional context Implementation simplified snippet:

import React, { useState } from "react";
import { CardFieldInput } from "@stripe/stripe-react-native";

const [fields, setFields] = useState<CardFieldInput.Details>();
const [fieldsIsValid, setFieldsIsValid] = useState<boolean>();

React.useEffect(() => {
  handleAdd(Boolean(fieldsIsValid && fields));
}, [fieldsIsValid, fields]);

const handleAdd = async () => {
  try {
    console.log(fields);
    const pm = await createPaymentMethod({ type: 'Card', ...fields });
    // ...
  } catch (error) {
    // ...
  }
};

<CardField
  postalCodeEnabled={false}
  autofocus={true}
  style={styles.field}
  cardStyle={{
    placeholderColor: paletteTheme.grey,
    textErrorColor: paletteTheme.red,
    fontSize: paletteTheme.fontSizeM,
  }}
  onCardChange={(cardDetails) => {
    setFields(cardDetails);
    setFieldsIsValid(cardDetails.complete);
  }}
  testID={props.testID}
/>

build.gradle content:

// Top-level build file where you can add configuration options common to all sub-projects/modules.

buildscript {
    ext {
        buildToolsVersion = "29.0.2"
        minSdkVersion = 21
        compileSdkVersion = 30
        targetSdkVersion = 30
        // InAppBrowser
        androidXAnnotation = "1.1.0"
        androidXBrowser = "1.0.0"
        kotlinVersion = '1.4.31'
    }
    repositories {
        google()
        mavenCentral()
    }
    dependencies {
        classpath("com.android.tools.build:gradle:4.2.0")
        // NOTE: Do not place your application dependencies here; they belong
        // in the individual module build.gradle files
        classpath("com.google.gms:google-services:4.3.3")
        classpath("com.google.firebase:firebase-crashlytics-gradle:2.2.0")
        classpath("org.jetbrains.kotlin:kotlin-gradle-plugin:$kotlinVersion")
    }
}

allprojects {
    repositories {
        mavenLocal()
        maven {
            // All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
            url("$rootDir/../node_modules/react-native/android")
        }
        maven {
            // Android JSC is installed from npm
            url("$rootDir/../node_modules/jsc-android/dist")
        }
        maven {
            // All of Detox' artifacts are provided via the npm module
            url "$rootDir/../node_modules/detox/Detox-android"
        }
        google()
        mavenCentral()
        jcenter()
        maven { url 'https://www.jitpack.io' }
    }
}

app/build.gradle content:

apply plugin: "com.android.application"
apply from: project(':react-native-config').projectDir.getPath() + "/dotenv.gradle"

import com.android.build.OutputFile

/**
 * The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
 * and bundleReleaseJsAndAssets).
 * These basically call `react-native bundle` with the correct arguments during the Android build
 * cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
 * bundle directly from the development server. Below you can see all the possible configurations
 * and their defaults. If you decide to add a configuration block, make sure to add it before the
 * `apply from: "../../node_modules/react-native/react.gradle"` line.
 *
 * project.ext.react = [
 *   // the name of the generated asset file containing your JS bundle
 *   bundleAssetName: "index.android.bundle",
 *
 *   // the entry file for bundle generation. If none specified and
 *   // "index.android.js" exists, it will be used. Otherwise "index.js" is
 *   // default. Can be overridden with ENTRY_FILE environment variable.
 *   entryFile: "index.android.js",
 *
 *   // https://reactnative.dev/docs/performance#enable-the-ram-format
 *   bundleCommand: "ram-bundle",
 *
 *   // whether to bundle JS and assets in debug mode
 *   bundleInDebug: false,
 *
 *   // whether to bundle JS and assets in release mode
 *   bundleInRelease: true,
 *
 *   // whether to bundle JS and assets in another build variant (if configured).
 *   // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
 *   // The configuration property can be in the following formats
 *   //         'bundleIn${productFlavor}${buildType}'
 *   //         'bundleIn${buildType}'
 *   // bundleInFreeDebug: true,
 *   // bundleInPaidRelease: true,
 *   // bundleInBeta: true,
 *
 *   // whether to disable dev mode in custom build variants (by default only disabled in release)
 *   // for example: to disable dev mode in the staging build type (if configured)
 *   devDisabledInStaging: true,
 *   // The configuration property can be in the following formats
 *   //         'devDisabledIn${productFlavor}${buildType}'
 *   //         'devDisabledIn${buildType}'
 *
 *   // the root of your project, i.e. where "package.json" lives
 *   root: "../../",
 *
 *   // where to put the JS bundle asset in debug mode
 *   jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
 *
 *   // where to put the JS bundle asset in release mode
 *   jsBundleDirRelease: "$buildDir/intermediates/assets/release",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in debug mode
 *   resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
 *
 *   // where to put drawable resources / React Native assets, e.g. the ones you use via
 *   // require('./image.png')), in release mode
 *   resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
 *
 *   // by default the gradle tasks are skipped if none of the JS files or assets change; this means
 *   // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
 *   // date; if you have any other folders that you want to ignore for performance reasons (gradle
 *   // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
 *   // for example, you might want to remove it from here.
 *   inputExcludes: ["android/**", "ios/**"],
 *
 *   // override which node gets called and with what additional arguments
 *   nodeExecutableAndArgs: ["node"],
 *
 *   // supply additional arguments to the packager
 *   extraPackagerArgs: []
 * ]
 */

project.ext.react = [
    enableHermes: false,  // clean and rebuild if changing
]

apply from: "../../node_modules/react-native/react.gradle"

/**
 * Set this to true to create two separate APKs instead of one:
 *   - An APK that only works on ARM devices
 *   - An APK that only works on x86 devices
 * The advantage is the size of the APK is reduced by about 4MB.
 * Upload all the APKs to the Play Store and people will download
 * the correct one based on the CPU architecture of their device.
 */
def enableSeparateBuildPerCPUArchitecture = false

/**
 * Run Proguard to shrink the Java bytecode in release builds.
 */
def enableProguardInReleaseBuilds = false

/**
 * The preferred build flavor of JavaScriptCore.
 *
 * For example, to use the international variant, you can use:
 * `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
 *
 * The international variant includes ICU i18n library and necessary data
 * allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
 * give correct results when using with locales other than en-US.  Note that
 * this variant is about 6MiB larger per architecture than default.
 */
def jscFlavor = 'org.webkit:android-jsc:+'

/**
 * Whether to enable the Hermes VM.
 *
 * This should be set on project.ext.react and mirrored here.  If it is not set
 * on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
 * and the benefits of using Hermes will therefore be sharply reduced.
 */
def enableHermes = project.ext.react.get("enableHermes", false);

android {
    compileSdkVersion rootProject.ext.compileSdkVersion

    compileOptions {
        sourceCompatibility JavaVersion.VERSION_1_8
        targetCompatibility JavaVersion.VERSION_1_8
    }

    defaultConfig {
        applicationId "com.ionicframework.snowit577025"
        minSdkVersion rootProject.ext.minSdkVersion
        targetSdkVersion rootProject.ext.targetSdkVersion
        versionCode 33
        versionName "5.0.0"

        testBuildType System.getProperty('testBuildType', 'debug')  // This will later be used to control the test apk build type
        testInstrumentationRunner 'androidx.test.runner.AndroidJUnitRunner'
        vectorDrawables.useSupportLibrary = true
    }
    splits {
        abi {
            reset()
            enable enableSeparateBuildPerCPUArchitecture
            universalApk false  // If true, also generate a universal APK
            include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
        }
    }
    signingConfigs {
        release {
            if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
                storeFile file(MYAPP_UPLOAD_STORE_FILE)
                storePassword MYAPP_UPLOAD_STORE_PASSWORD
                keyAlias MYAPP_UPLOAD_KEY_ALIAS
                keyPassword MYAPP_UPLOAD_KEY_PASSWORD
            }
        }
        debug {
            storeFile file('debug.keystore')
            storePassword 'android'
            keyAlias 'androiddebugkey'
            keyPassword 'android'
        }
    }
    buildTypes {
        debug {
            signingConfig signingConfigs.debug
        }
        release {
            // Caution! In production, you need to generate your own keystore file.
            // see https://reactnative.dev/docs/signed-apk-android.
            signingConfig signingConfigs.debug
            minifyEnabled enableProguardInReleaseBuilds
            proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
        }
    }

    // applicationVariants are e.g. debug, release
    applicationVariants.all { variant ->
        variant.outputs.each { output ->
            // For each separate APK per architecture, set a unique version code as described here:
            // https://developer.android.com/studio/build/configure-apk-splits.html
            def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
            def abi = output.getFilter(OutputFile.ABI)
            if (abi != null) {  // null for the universal-debug, universal-release variants
                output.versionCodeOverride =
                        versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
            }

        }
    }
}

dependencies {
    implementation fileTree(dir: "libs", include: ["*.jar"])
    //noinspection GradleDynamicVersion
    implementation "com.facebook.react:react-native:+"  // From node_modules

    implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"

    implementation platform('com.google.firebase:firebase-bom:26.5.0')
    // Declare the dependencies for the Crashlytics and Analytics libraries
    // When using the BoM, you don't specify versions in Firebase library dependencies
    implementation 'com.google.firebase:firebase-crashlytics'
    implementation 'com.google.firebase:firebase-analytics'

    implementation project(':react-native-push-notification')

    implementation 'com.google.android.gms:play-services-wallet:18.1.2'
    implementation 'com.android.support:appcompat-v7:24.1.1'

    debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
      exclude group:'com.facebook.fbjni'
    }

    debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
        exclude group:'com.squareup.okhttp3', module:'okhttp'
    }

    debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
        exclude group:'com.facebook.flipper'
    }

    androidTestImplementation('com.wix:detox:+')

    if (enableHermes) {
        def hermesPath = "../../node_modules/hermes-engine/android/";
        debugImplementation files(hermesPath + "hermes-debug.aar")
        releaseImplementation files(hermesPath + "hermes-release.aar")
    } else {
        implementation jscFlavor
    }

    compile 'com.google.android.gms:play-services-tagmanager:11.0.4'
}

// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
    from configurations.compile
    into 'libs'
}

apply plugin: "com.google.gms.google-services"
apply plugin: 'com.google.firebase.crashlytics'

apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Reactions:1
  • Comments:17

github_iconTop GitHub Comments

1reaction
arekkubaczkowskicommented, Oct 6, 2021

@anija I am going to create a separate issue for better readability

1reaction
arekkubaczkowskicommented, Oct 6, 2021

@anija The problem in your case is fact that you are rendering CardField inside of the FlatList component which provides some issues while communicating native modules, I am not certain why this happens but for now please try to find other way to show/hide card field

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