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Problem importing materials from USD 21.11 [USDU-342]

See original GitHub issue

In USD 21.11, the type of the UsdPrimvarReader.varname input was changed from token to string, with this commit. Because of this, importing into Unity assets created with USD 21.11 creates objects that are simply colored instead of fully textured.

This can be easily reproduced by exporting a cube with a textured Standard Surface material from Maya 2023 (that ships with USD 21.11).

Is this a known issue ?

Issue Analytics

  • State:closed
  • Created 6 months ago
  • Reactions:1
  • Comments:10 (1 by maintainers)

github_iconTop GitHub Comments

2reactions
nicolaspopravkacommented, Apr 20, 2023

Thanks @vickycl. I just rebuilt from your branch and our assets now look as we expect them to: geometry is properly textured.

@lee-aandrew These particular USD files are not exported from third party applications but instead created programmatically in our pipeline.

1reaction
vickyclcommented, May 16, 2023

Hey @nicolaspopravka the fix for this has landed in dev, and will be released soon in 3.0.0-exp.3. Please do reopen the case if you have any more issues 😃

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