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Plugin in submodule creates godot.runtime.Entry in the root folder

See original GitHub issue

In a multiple module Gradle build, instantiating the Godot plugin in a submodule triggers the creation of <root>/src/main/resources/META-INF/services/godot.runtime.Entry rather than <root>/<module>/src/main/resources/META-INF/services/godot.runtime.Entry.

It’s not clear to me from a cursory glance at the codebase where the bug is, but presumably a SERVICE_FILE_DIR_PATH (or similar) is being set to the root of the Gradle project rather than the module where the plugin is being used.

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Comments:8 (5 by maintainers)

github_iconTop GitHub Comments

2reactions
sirnukecommented, Apr 25, 2021

Yeah, I’ll post it there once the project has fully sync’d to Maven Central. Which will be any day now… any day now…

0reactions
chippmanncommented, Apr 25, 2021

Yeah that’s annoying. As its a small change, It’ll be in the next release for sure.

Nice thx. If you are on discord, consider sharing it there if you want others who might be interested to see it. If not I could do it for you if you want.

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