crash while analyzing
See original GitHub issueHi,
this tool is very interesting and I wanted to try on a complex project like robocraft, but after several issues reported, it crashes here:
e:\smandala-ssd-mainline\Robocraft-Unity\Assets\Scripts\Game\Utilities\TextureDebugger.cs(16)
There was an exception running the analysis
System.AggregateException: One or more errors occurred. —> System.NullReferenc
eException: Object reference not set to an instance of an object.
at UnityEngineAnalyzer.CLI.AnalyzerReport.AppendDiagnostics(IEnumerable1 dia gnosticResults) in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\Analyze rReport.cs:line 30 at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<AnalyzeProject>d__2.MoveNext() i n D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer.cs:line 55 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot ification(Task task) at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<LoadAnadAnalyzeProject>d__0.Move Next() in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer .cs:line 29 --- End of inner exception stack trace --- at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeou t, CancellationToken cancellationToken) at UnityEngineAnalyzer.CLI.Program.Main(String[] args) in D:\GitHub\UnityEngi neAnalyzer\UnityEngineAnalyzer.CLI\Program.cs:line 39 ---> (Inner Exception #0) System.NullReferenceException: Object reference not se t to an instance of an object. at UnityEngineAnalyzer.CLI.AnalyzerReport.AppendDiagnostics(IEnumerable
1 dia
gnosticResults) in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\Analyze
rReport.cs:line 30
at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<AnalyzeProject>d__2.MoveNext() i
n D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer.cs:line
55
— End of stack trace from previous location where exception was thrown —
at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task)
at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot
ification(Task task)
at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<LoadAnadAnalyzeProject>d__0.Move
Next() in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer
.cs:line 29<—
Issue Analytics
- State:
- Created 7 years ago
- Comments:14 (8 by maintainers)
this project is surely useful for standalone games as well. Once the bug will be fixed, I hope I can add more tests myself.
Sure thing!
On Mon, 16 Jan 2017, 4:39 p.m. Vinny, notifications@github.com wrote: