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crash while analyzing

See original GitHub issue

Hi,

this tool is very interesting and I wanted to try on a complex project like robocraft, but after several issues reported, it crashes here:

e:\smandala-ssd-mainline\Robocraft-Unity\Assets\Scripts\Game\Utilities\TextureDebugger.cs(16) There was an exception running the analysis System.AggregateException: One or more errors occurred. —> System.NullReferenc eException: Object reference not set to an instance of an object. at UnityEngineAnalyzer.CLI.AnalyzerReport.AppendDiagnostics(IEnumerable1 dia gnosticResults) in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\Analyze rReport.cs:line 30 at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<AnalyzeProject>d__2.MoveNext() i n D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer.cs:line 55 --- End of stack trace from previous location where exception was thrown --- at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot ification(Task task) at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<LoadAnadAnalyzeProject>d__0.Move Next() in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer .cs:line 29 --- End of inner exception stack trace --- at System.Threading.Tasks.Task.WaitAll(Task[] tasks, Int32 millisecondsTimeou t, CancellationToken cancellationToken) at UnityEngineAnalyzer.CLI.Program.Main(String[] args) in D:\GitHub\UnityEngi neAnalyzer\UnityEngineAnalyzer.CLI\Program.cs:line 39 ---> (Inner Exception #0) System.NullReferenceException: Object reference not se t to an instance of an object. at UnityEngineAnalyzer.CLI.AnalyzerReport.AppendDiagnostics(IEnumerable1 dia gnosticResults) in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\Analyze rReport.cs:line 30 at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<AnalyzeProject>d__2.MoveNext() i n D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer.cs:line 55 — End of stack trace from previous location where exception was thrown — at System.Runtime.CompilerServices.TaskAwaiter.ThrowForNonSuccess(Task task) at System.Runtime.CompilerServices.TaskAwaiter.HandleNonSuccessAndDebuggerNot ification(Task task) at UnityEngineAnalyzer.CLI.SolutionAnalyzer.<LoadAnadAnalyzeProject>d__0.Move Next() in D:\GitHub\UnityEngineAnalyzer\UnityEngineAnalyzer.CLI\SolutionAnalyzer .cs:line 29<—

Issue Analytics

  • State:closed
  • Created 7 years ago
  • Comments:14 (8 by maintainers)

github_iconTop GitHub Comments

1reaction
sebas77commented, Jan 17, 2017

this project is surely useful for standalone games as well. Once the bug will be fixed, I hope I can add more tests myself.

1reaction
sebas77commented, Jan 16, 2017

Sure thing!

On Mon, 16 Jan 2017, 4:39 p.m. Vinny, notifications@github.com wrote:

Hi @sebas77 https://github.com/sebas77

I was not able to reproduce your issue - but I think I might have of found the cause of it. I have created a new build - if you have the chance, could you please let me know how it works out for you? https://github.com/vad710/UnityEngineAnalyzer/releases/tag/alpha-04

Thanks in advance!

Vinny

— You are receiving this because you were mentioned.

Reply to this email directly, view it on GitHub https://github.com/vad710/UnityEngineAnalyzer/issues/5#issuecomment-272909836, or mute the thread https://github.com/notifications/unsubscribe-auth/AA5s4-AZCcVE04il86-i2V8soSIYyEOVks5rS504gaJpZM4Lg6ni .

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