Spawn multiple glove models after opened SteamVR menu and also randomly on startup (HandCancer)
See original GitHub issueIt has now happened to us often that a hand model is constantly being spawned. This Issue can be reproduced by going into the SteamVR menu and then the hands have a slight mica and the scene has a strong framedrop. The following error will be displayed:
NullReferenceException: Object reference not set to an instance of an object Valve.VR.SteamVR_Input_EditorWindow.HasBeenModified () (at Assets/3rd Party Assets/SteamVR/Input/Editor/SteamVR_Input_EditorWindow.cs:527) Valve.VR.SteamVR_Input_EditorWindow.OnDestroy () (at Assets/3rd Party Assets/SteamVR/Input/Editor/SteamVR_Input_EditorWindow.cs:533) UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)
I once added a few pictures, how it all looks in the end. In part, this error also happens at startup. I hope you can do something there.
The error apears and grows like a cancer, because of this we call it HandCancer.
Issue Analytics
- State:
- Created 5 years ago
- Reactions:1
- Comments:5
Looks great. I made a small test and couldn’t reproduce the handcancer. I’ll keep an eye on that, but currently it looks very good. I think the error is fixed first. If I find something else, I would contact you again.
Thank you for the quick fix.
Thanks for the report. I’ve fixed this in the next release. I’ll update here when that goes live.