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Spawn multiple glove models after opened SteamVR menu and also randomly on startup (HandCancer)

See original GitHub issue

It has now happened to us often that a hand model is constantly being spawned. This Issue can be reproduced by going into the SteamVR menu and then the hands have a slight mica and the scene has a strong framedrop. The following error will be displayed:

NullReferenceException: Object reference not set to an instance of an object Valve.VR.SteamVR_Input_EditorWindow.HasBeenModified () (at Assets/3rd Party Assets/SteamVR/Input/Editor/SteamVR_Input_EditorWindow.cs:527) Valve.VR.SteamVR_Input_EditorWindow.OnDestroy () (at Assets/3rd Party Assets/SteamVR/Input/Editor/SteamVR_Input_EditorWindow.cs:533) UnityEditor.GenericMenu:CatchMenu(Object, String[], Int32)

I once added a few pictures, how it all looks in the end. In part, this error also happens at startup. I hope you can do something there.

The error apears and grows like a cancer, because of this we call it HandCancer.

handcancer3 handcancer handcancer2

Issue Analytics

  • State:closed
  • Created 5 years ago
  • Reactions:1
  • Comments:5

github_iconTop GitHub Comments

1reaction
LexQzimcommented, Jan 3, 2019

Looks great. I made a small test and couldn’t reproduce the handcancer. I’ll keep an eye on that, but currently it looks very good. I think the error is fixed first. If I find something else, I would contact you again.

Thank you for the quick fix.

1reaction
zitecommented, Dec 28, 2018

Thanks for the report. I’ve fixed this in the next release. I’ll update here when that goes live.

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