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Unity 2017 F3 Error on loading camera rig

See original GitHub issue

Get this error on windows when I drop in the camera rig prefab:

Failed to load IVRRenderModels interface version IVRRenderModels_005 UnityEngine.Debug:LogError(Object) RenderModelInterfaceHolder:get_instance() (at Assets/SteamVR/Scripts/SteamVR_RenderModel.cs:90) SteamVR_RenderModel:SetModel(String) (at Assets/SteamVR/Scripts/SteamVR_RenderModel.cs:281) SteamVR_RenderModel:Update() (at Assets/SteamVR/Scripts/SteamVR_RenderModel.cs:674)

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:6

github_iconTop GitHub Comments

1reaction
EddieSoloProjectscommented, Aug 27, 2017

Wow I don’t know what Unity was bugging out about. But after a complete reinstall it’s actually working!! 😃 THanks I had actually given up after 3 days of errors.

0reactions
EddieSoloProjectscommented, Aug 27, 2017

Thanks I will 😃

On Sun, Aug 27, 2017 at 2:35 AM, Christopher-Marcel Böddecker < notifications@github.com> wrote:

Yup. SteamVR works just fine with the SteamVR plugin in Unity. It also just works fine in VRTK, but that’s for another repo.

The issue’s error is about the included OpenVR plugin not being able to get the needed interface IVRRenderModels. I suggest removing and reinstalling the SteamVR plugin, making sure it’s up-to-date. Also check whether your SteamVR runtime is up-to-date, too.

— You are receiving this because you modified the open/close state. Reply to this email directly, view it on GitHub https://github.com/ValveSoftware/steamvr_unity_plugin/issues/52#issuecomment-325184872, or mute the thread https://github.com/notifications/unsubscribe-auth/Ads3AQkSEiCoIq-0CIGeCDD9R-oCbnQ9ks5scSpOgaJpZM4O-GEo .

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