Trouble getting SteamVR Input to work with OpenVR XR Plugin
See original GitHub issueApparently SteamVR-XRPlugin beta doesn’t work at all, Or maybe i dont know how to use it, Because when I finally got everything to work I’ve noticed that none of my input were working, I have switched the input system twice trying to figure out why but in the end I’ve come to the conclusion either SteamVR input doesn’t work as long as XR plugin is active or I just am not using it right… the Old code that used to move the player using SteamVR is no longer detecting anything.
things I’ve tried :
1 - removing and disabling components.
2- I used Debug.log
approach to see where the rabbit hole in my code.
3- steamVR live input, it wasn’t detecting anything.
4- I switched between the new and the old Input system, Neither of them worked.
On the other hand when I used XR INPUT DEBUGGER with the new input system everything I did was working was being detected correctly
Issue Analytics
- State:
- Created 3 years ago
- Comments:30
Is there any roadmap or timeline for this?
@ceitel Thanks for sharing, others will find that useful. I found those out the hard way unfortunately!
Again asking for a timeline or roadmap, even if it’s vague.