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Checklist for v1.07

See original GitHub issue
  • Refresh system tray icons after closing the launcher PID
  • Explore implementing GloSC integration (auto-adding GloSC/Steam shortcuts) (low priority atm)
  • Change ProcessLauncher() to support tracking process trees so the user can track any set of executables - not just launchers (useful for Cemu + SC Gyro util)
  • Implement copying command lines from a pre-existing launcher/game to OSOL to improve support for third-party launchers (Escape from Tarkov, some MMORPGs)
  • Try to improve MinimizeLauncher behavior when exiting Origin games
  • Implement option to not elevate external pre-post processes
  • Enable DPI awareness for non-blurry rendering on HiDPI screens
  • Add ForceLauncher option for use with CommandlineProxy for games that require the launcher to run in the background (Star Citizen, et al)
  • PreGameLauncherWaitTime will now work in both LauncherMode=Normal and LauncherMode=URI
  • Implement an option to terminate OSOL after launching a game
  • Implement setting CPU affinity for the game process
  • Implement setting Process Priority for the game process

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:5 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
WombatFromHellcommented, Jun 9, 2018

After an unintended hiatus from OSOL I’ve come back to finish implementing features for release in v1.07. No specific release date at this time, but I’m targetting sometime in the next 2 or 3 weeks.

0reactions
WombatFromHellcommented, Jun 15, 2018

OSOL v1.07 is finally done (knock on wood). Many apologies for the unintentionally long wait. Work and side projects got the better of me. I’ll be moving most of my effort, aside from bug-fixing, toward a new branch so I can finish implementing the pre-launcher/INI manager.

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