DOM renderer doesn't support transparency correctly
See original GitHub issueUse this in demo to create terminal:
term = new Terminal({
windowsMode: isWindows,
allowTransparency: true,
theme: { background: '#ff000080'}
} as ITerminalOptions);
Notice the background is drawn twice (look at scrollbar for proper color).
Issue Analytics
- State:
- Created 4 years ago
- Comments:15 (15 by maintainers)
Top Results From Across the Web
transparent objects do not render correctly · Issue #685 - GitHub
I created a minimal app to demo the issue (below), in which I have a scene with two objects, the other one is...
Read more >Three.js material transparency doesn't work as expected
I am trying to create a "tree" from crossed planes, each has texture from png with transparency. And ...
Read more >ThreeJS and the transparent problem - Questions
I create some mesh objects with a simple transparent material. And when the objects are overlaps, sometimes (ok always) when I rotate the...
Read more >Transparent model does not render correctly, looks ok while ...
I have imported a model of this tree and I am attempting to include it within a scene. The area surrounding the leaves...
Read more >CSS opacity property - W3Schools
The opacity-level describes the transparency-level, where 1 is not transparent at all, 0.5 is 50% see-through, and 0 is completely transparent. opacity 0.2....
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
@kumaran-14 the last 2 are an alpha channel (transparency), it’s a darker red because 2 partially transparent rectangles are drawn on top of each other, that’s the bug.
Cool. I will send a pr.