Can't run the game in Mac OS with M1 CPU
See original GitHub issuePlatform Mac OS, Darwin Kernel Version 21.3.0, AArch64 (Apple Silicon (M1))
Version 4.0.9 compiled by myself and from github releases
Describe the bug I just can’t run the game:(
To Reproduce Steps to reproduce the behavior:
- Get Unciv.jar
- Download liblwjgl.dylib and put it in folder with game (my first error was missed liblwjgl.dylib)
- Run
java -XstartOnFirstThread -Djava.awt.headless=true -jar Unciv.jar
Expected behavior The game just needs to start
Screenshots
Additional context I tried to run the game with different versions of java and even with Temurin, as a result I have the same stdout + stderr
Issue Analytics
- State:
- Created a year ago
- Comments:11 (8 by maintainers)
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Top GitHub Comments
Just keeping the Issue updated with Discussions at Github. From my personal research libGDX uses underlying library LWGJL so a failure at invoking a function from LWGJL means that the problem is on libGDX itself.
Apparently @itanasi tried to ask out in libGDX discord server and found out that libGDX doesn’t support Apple M1 devices yet. However the support is on the current development snapshot version 1.10.1-SNAPSHOT and should be fixed at the next stable release of libGDX.
@adatan tried compiling Unciv from source with
libGDX 1.10.1-SNAPSHOT
and this solved the issue.definitely not
P.S. I didn’t try itch launcher, but I suppose I’ll get amd64 arch version of game