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*Description of issue:

When I put, for example, to break a wood in the quests, it conflicts with other woods. The same happens with sand because of the id 12 and 12:1. But sand is a special case, if I break, it resets after a certain number.

Miner example: (WORKING) maxDailyQuests: 5 Quests: ‘1’: Name: Ferro Puro! Action: Break Target: 15-0 Amount: 64 RewardCommands: - eco give [playerName] 500 - msg [playerName] Tarefa concluída.! RewardDesc: - Minere 64 ferros - para ganhar $500. Chance: 40 toLevel: 100 fromLevel: 2

Woodcutter example (NOT WORKING)

maxDailyQuests: 5
Quests:
  '1':
    Name: Coletar Oak Wood
    Action: Break
    Target: 17-0
    Amount: 300
    RewardCommands:
    - money give [playerName] 1250
    - msg [playerName] tarefa completada!
    RewardDesc:
    - Colete 300 Madeiras de Carvalho
    - E ganhe $1250.
    Chance: 40
    toLevel: 100
    fromLevel: 0

**Server Type (Spigot/Paperspigot/etc):Spigot 1.8.8-R0.1-SNAPSHOT

**Server Version (using /ver):1.8.8

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:15 (6 by maintainers)

github_iconTop GitHub Comments

1reaction
lKhystcommented, Jun 4, 2019

I cant understand but like this:

Quests: 1: Name: LMAO Objectives: - Break;17-0;300 ?

0reactions
montlikadanicommented, Sep 24, 2019

This seems works with the latest version. Also you have Chance setting, which means you have a 40% chance of increasing your quest.

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