Performance optimizations
See original GitHub issueI got a few milliseconds speedup by changing settings for the canvas:
this.canvasElementContext = canvasElement.getContext('2d', { alpha: false });
this.canvasElementContext.globalCompositeOperation = 'copy';
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- Created 5 years ago
- Comments:5 (2 by maintainers)
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Top GitHub Comments
Made a PR for the transparency, I think the globalCompositeOperation change would require somekind of layer inbetween, taking the best option for each platform; while this can change with each browser/os update.
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