Building seems to be stuck
See original GitHub issueHi I wanted to build doker minimal, day before I have run it for couple of hours and I had ue4-build-prerequisites and ue4-source images built. Now I wanted to build ue4-minimal but after 3 or 4 hours I had the same logs as attached (but these are fresh after canceling and running again):
PS D:\> ue4-docker build 4.25.3 --linux -username wisien92-password ******--no-full --no-engine
[ue4-docker build] COMMAND-LINE INVOCATION:
[ue4-docker build] ['ue4-docker', '4.25.3', '--linux', '-username', 'wisien92', '-password', '*******', '--no-full', '--no-engine']
[ue4-docker build] UNREAL ENGINE VERSION SETTINGS:
[ue4-docker build] Custom build: No
[ue4-docker build] Release: 4.25.3
[ue4-docker build] Repository: https://github.com/EpicGames/UnrealEngine.git
[ue4-docker build] Branch/tag: 4.25.3-release
[ue4-docker build] LINUX CONTAINER SETTINGS
[ue4-docker build] Building GPU-enabled images compatible with NVIDIA Docker (OpenGL support).
[ue4-docker build] GENERAL SETTINGS
[ue4-docker build] Not excluding any Engine components.
[ue4-docker build] Not building the ue4-source image, no Git credentials required.
[ue4-docker build] Image "adamrehn/ue4-build-prerequisites:opengl" exists and rebuild not requested, skipping build.
[ue4-docker build] Image "adamrehn/ue4-source:4.25.3-opengl" exists and rebuild not requested, skipping build.
[ue4-docker build] User specified `--no-engine`, skipping ue4-engine image build.
[ue4-docker build] Building image "adamrehn/ue4-minimal:4.25.3-opengl"...
[+] Building 33.3s (7/26)
=> [internal] load .dockerignore 0.2s
=> => transferring context: 53B 0.0s
=> [internal] load build definition from Dockerfile 0.2s
=> => transferring dockerfile: 5.69kB 0.0s
=> [internal] load metadata for docker.io/adamrehn/ue4-build-prerequisites:opengl 0.0s
=> [internal] load metadata for docker.io/adamrehn/ue4-source:4.25.3-opengl 0.0s
=> CACHED [stage-1 1/5] FROM docker.io/adamrehn/ue4-build-prerequisites:opengl 0.0s
=> [builder 1/16] FROM docker.io/adamrehn/ue4-source:4.25.3-opengl 0.0s
=> => resolve docker.io/adamrehn/ue4-source:4.25.3-opengl 0.0s
=> [internal] load build context 0.1s
=> => transferring context: 5.95kB 0.0s
###
What could be the case? Or maybe It just needs a lot of time to build?
If all fails does anybode have UE4:25.3-minimal for me to copy to my dockerhub?
Issue Analytics
- State:
- Created 3 years ago
- Comments:5 (2 by maintainers)
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@wisien92 thanks for the info, I’ll keep that in mind if anyone else runs into this problem in the future. Fortunately WSL2 provides more opportunities for inspecting things than the old Hyper-VM Moby VM did, so there are avenues for investigation if ever needed.
Feel free to close this issue if everything worked correctly after pruning.
I was using Docker desktop under Windows 10 using WSL2