ue4-docker build fails on download chocolatey
See original GitHub issueOutput of the ue4-docker info command:
ue4-docker version: 0.0.71 (latest available version is 0.0.71)
Operating system: Windows 10 Enterprise N LTSC 2019 Version 1809 (OS Build 17763.1518)
Docker daemon version: 19.03.13
NVIDIA Docker supported: No
Maximum image size: 200GB
Available disk space: 287.14 GiB
Total system memory: 15.94 GiB physical, 18.31 GiB virtual
Number of processors: 4 physical, 8 logical
Problem output:
PS C:\BuildTools> ue4-docker build 4.25.3 --no-engine
[ue4-docker build] COMMAND-LINE INVOCATION:
[ue4-docker build] ['ue4-docker', '4.25.3', '--no-engine']
[ue4-docker build] UNREAL ENGINE VERSION SETTINGS:
[ue4-docker build] Custom build: No
[ue4-docker build] Release: 4.25.3
[ue4-docker build] Repository: https://github.com/EpicGames/UnrealEngine.git
[ue4-docker build] Branch/tag: 4.25.3-release
[ue4-docker build] WINDOWS CONTAINER SETTINGS
[ue4-docker build] Isolation mode: process
[ue4-docker build] Base OS image tag: ltsc2019 (host OS is Windows 10 version 1809)
[ue4-docker build] Memory limit: No limit
[ue4-docker build] Detected max image size: 200GB
[ue4-docker build] Directory to copy DLLs from: C:\Windows\System32
[ue4-docker build] GENERAL SETTINGS
[ue4-docker build] Not excluding any Engine components.
Retrieving the Git credentials that will be used to clone the UE4 repo
Username:
Password:
[ue4-docker build] Building image "adamrehn/ue4-build-prerequisites:ltsc2019"...
Sending build context to Docker daemon 1.85MB
Step 1/27 : ARG BASEIMAGE
Step 2/27 : FROM ${BASEIMAGE} AS dlls
---> 474ba6caf60d
Step 3/27 : SHELL ["cmd", "/S", "/C"]
---> Using cache
---> e2fa66994071
Step 4/27 : LABEL com.adamrehn.ue4-docker.sentinel="1"
---> Using cache
---> 7e2a77d241d2
Step 5/27 : RUN mkdir C:\GatheredDlls && echo. && echo.RUN directive complete. Docker will now commit the filesystem layer to disk. && echo.Note that for large filesystem layers this can take quite some time. && echo.Performing filesystem layer commit... && echo.
---> Using cache
---> b782ce3117b5
Step 6/27 : RUN powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1'))" && echo. && echo.RUN directive complete. Docker will now commit the filesystem layer to disk. && echo.Note that for large filesystem layers this can take quite some time. && echo.Performing filesystem layer commit... && echo.
---> Running in caae0e194335
Exception calling "DownloadString" with "1" argument(s): "The underlying
connection was closed: An unexpected error occurred on a receive."
At line:1 char:1
+ iex ((New-Object System.Net.WebClient).DownloadString('https://chocol ...
+ ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+ CategoryInfo : NotSpecified: (:) [], MethodInvocationException
+ FullyQualifiedErrorId : WebException
The command 'cmd /S /C powershell -NoProfile -ExecutionPolicy Bypass -Command "iex ((New-Object System.Net.WebClient).DownloadString('https://chocolatey.org/install.ps1'))" && echo. && echo.RUN directive complete. Docker will now commit the filesystem layer to disk. && echo.Note that for large filesystem layers this can take quite some time. && echo.Performing filesystem layer commit... && echo.' returned a non-zero code: 1
[ue4-docker build] Error: failed to build image "adamrehn/ue4-build-prerequisites:ltsc2019".
Issue Analytics
- State:
- Created 3 years ago
- Comments:8 (4 by maintainers)
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The new ue4-docker diagnostics network diagnostic is now live in ue4-docker version 0.0.74.
Hey! I am still having trouble getting through the build, but I did solve this issue. Try adding “dns”: [“8.8.8.8”] to your docker json file. That fixed it for me