[Unity - iOS] Facebook Login cannot complete with present of AppsFlyerSDK
See original GitHub issue[Condition]
Facebook SDK for Unity v8.0.0
AppsFlyer SDK for Unity v6.0.3
Unity 2019.4.6f1
iOS device (tested on iOS 14.0.1)
[Step to reproduce]
- Create a unity project
- Import and setup Facebook SDK for login
- Import AppsFlyer SDK
- Build project and run on iOS device
- Do the login with Facebook. The main app will enter background mode, Facebook app appears.
- After the login, the main app returns to foreground and sticks there because Facebook login pop up does not close.
- The behavior is similar to this clip. (This clip not mine. I get it on internet)
[Temporary Fix]
Facebook SDK works normally when I:
Option 1: Remove AppsFlyer SDK
Option 2: Downgrade to AppsFlyer SDK v5.4.2
Issue Analytics
- State:
- Created 3 years ago
- Comments:11
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@shniqq we are working on a fix for this. We will try to have something out by the end of next week. (22/10)
@shniqq We released v6.0.7 #46 with an option to swizzle automatically by adding a flag in the info.plist.
Check out the doc on how this can be done here.