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Add ability to make maps password protected

See original GitHub issue

Just found the plugin, my team and I are extremely excited about it and I’m moving quickly to set it up and release it to the community.

I would like to completely move from Dynmap to BlueMap, but I need to hide some staff worlds from normal players. Similar to Dynmap, it would be great if admins could control access to maps with ingame permissions. So for example:

  • Player requests to register with ingame command
  • A registration link with a unique key is displayed to the player
  • Player completes registration on website, and using the unique key, the plugin ties the player’s uuid to the account
  • When the player logs in to BlueMap, the plugin would check ingame permissions for which maps the player has access to (i.e. bluemap.map.<id>)
    • Permission only required if protected option is set to true in map config
  • Player can request a password change link from ingame (cause I know my staff will lock themselves out within a couple days)

Thank you for considering this request and for making this amazing plugin!

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:6 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
GriffinCodescommented, Oct 21, 2020

Got it all working and protected with nginx basic auth, discarded the iframe idea. Thank you very much!

0reactions
TBlueFcommented, Oct 21, 2020

The CLI works perfectly fine on the live world-folder 😃 I am sure iframing works generally, but you need to see how you implement the protection … since you can always open an iframe directly as well if you know the url ^^

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