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No tile-updates are being detected / scheduled

See original GitHub issue

BlueMap Version: 1.3.1 Full version including the target, e.g. BlueMap-1.3.1-spigot Running on paper 1.16.5-463

I am using:

  • mods (on the rendered world)
  • resourcepacks (in bluemaps config/resourcepack folder)
  • [ X ] server side plugins

Description: When I mine/place blocks (ie: just cause chunks to update) and then run /bluemap it will always say Scheduled tile-updates: 0. Only when forcing a full render using /bluemap render it will update the chunks.

The logs don’t show any information or errors.

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Reactions:1
  • Comments:9 (3 by maintainers)

github_iconTop GitHub Comments

1reaction
xorinzorcommented, Feb 7, 2021

Yea I commented a bit too quickly 😉 Re-reading your initial answer and the referenced issue I realized it’s fine

If the flush command forces it to render changed chunks that’s a decent workaround for the time being (and else they’ll just have to make due with a forced re-render every 24 hours for now).

I’ll keep an eye on the repo! 😃

1reaction
TBlueFcommented, Feb 7, 2021

#126 will completely change the way map-updates are handled. Which makes any bugfixes on the current map-update system obsolete. So, since i have limited time and resources here, I’d prefer to just wait out #126. It is scheduled to be worked on directly after the web-app rewrite is done, which i am working on rn 😃

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