No tile-updates are being detected / scheduled
See original GitHub issueBlueMap Version: 1.3.1
Full version including the target, e.g. BlueMap-1.3.1-spigot
Running on paper 1.16.5-463
I am using:
- mods (on the rendered world)
- resourcepacks (in bluemaps
config/resourcepack
folder) - [ X ] server side plugins
Description:
When I mine/place blocks (ie: just cause chunks to update) and then run /bluemap
it will always say Scheduled tile-updates: 0
.
Only when forcing a full render using /bluemap render
it will update the chunks.
The logs don’t show any information or errors.
Issue Analytics
- State:
- Created 3 years ago
- Reactions:1
- Comments:9 (3 by maintainers)
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Top GitHub Comments
Yea I commented a bit too quickly 😉 Re-reading your initial answer and the referenced issue I realized it’s fine
If the flush command forces it to render changed chunks that’s a decent workaround for the time being (and else they’ll just have to make due with a forced re-render every 24 hours for now).
I’ll keep an eye on the repo! 😃
#126 will completely change the way map-updates are handled. Which makes any bugfixes on the current map-update system obsolete. So, since i have limited time and resources here, I’d prefer to just wait out #126. It is scheduled to be worked on directly after the web-app rewrite is done, which i am working on rn 😃