Project roadmap
See original GitHub issueHello folks,
I know this is a project made after the 2 hours Daniel spent to make the QuadTree videos, but I think it could either benefit from either:
- Being renamed to
QuadTreeExample
(because it’s definitely just a bunch of examples, at least for now 😄 ) - Split into smaller packages.
Just saying this because we have very common classes here (Point
, Rectangle
…) that could be used as simple geometry for any kind of project based on a canvas, and the QuadTree
one that depends on the Geometry
one.
Or then rename this project to Geometry
and put everything in it in separate files 🤣 .
What do you think?
Issue Analytics
- State:
- Created 5 years ago
- Reactions:1
- Comments:7 (3 by maintainers)
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Top GitHub Comments
I’m totally 👍 for adding an
object
(orsubject
maybe?) property toPoint
! I was mostly arguing about the particle part, because IMO this “subject” should be an abstraction that can mix types, not a fixed one. Sounds totally legit to me, and it could be a recursive relationship: for example, a Particle is associated with a Point, and the Point “carries” the Particle as a “subject”. This allows using the Point class in any library 😄Maybe it is better to call the Point class different. Something like QuadTreeData or so. Then you know that it is not a “normal” point like @Pierstoval mentioned.