Visibility issues since some days ago
See original GitHub issueWhat happened?
Some gltf models suddenly disappear in different cases.
Steps to reproduce
One case is, after modifying the position of an entity, the shape can become hidden, and when we rotate the entity, it suddenly appear again, see example here: https://www.youtube.com/watch?v=dSRqDn2JXxM&t=59s
Other case is that, when spawning children entities, rotation was not applied correctly, that could make some entities be out of scene, we workarounded with something like following, that. is removing from scene and adding again with timeouts:
setTimeout(()=>{//TODO REVIEW: this is a workaround to avoid wrong rotation/position bug introduced by decentraland, search other comments like this one
hide();
},100)
setTimeout(()=>{//TODO REVIEW: this is a workaround to avoid wrong rotation/position bug introduced by decentraland, search other comments like this one
show();
},200)
And other case we have at Golfcraft , which is really annoying for users and harmful for the project and that was not happening some time ago, is that the ball is not appearing at random situations, when is not appearing, it won’t appear for a while, no matter if the ball is removed from scene and added again.
Operating System
MacOS Monterey 12.2.1
Wallet
Metamask
CPU
M1 pro
GPU
M1 pro
RAM
16GB
Kernel Version
2.0.0-3640389337
Unity Version
latest
Realm
baldr
NameTag
pablo.dcl.eth
Issue Analytics
- State:
- Created 9 months ago
- Comments:9
Top GitHub Comments
Hi, thank you for reaching out to us. We’ll transfer this ticket to the relevant team in order to investigate the issue.
Adding Player logs
GolfCraft_BuildingMissing.log GolfCraft_PlayingAGame.log