Missing GLFW_ANGLE_PLATFORM_TYPE ?
See original GitHub issueSummary
Can you add GLFW_ANGLE_PLATFORM_TYPE for the shared initialization hints for InitHint? (glfwInitHint). The second value should be an int, to support for example GLFW_ANGLE_PLATFORM_TYPE.
You could add:
public enum InitHint {
// ...
AnglePlatformType = 0x00050002
// ...
}
And perhaps changing bool to int for second parameter of InitHint
, like this:
public partial void InitHint(InitHint hint, int value);
Since this is the official code from glfw3:
GLFWAPI void glfwInitHint(int hint, int value);
Steps to reproduce
- Platform: Mobile/Desktop
- Framework Version: .NET Core 7
- API: OpenGL
- API Version: OpenGLES/ANGLE
- Trying with
GlfwProvider.UninitializedGLFW.Value.InitHint()
and withWindowHint(WindowHintContextApi.ContextCreationApi, ContextApi.EglContextApi);
- Cannot specify InitHint to use ANGLE.
I’m also attempting to use the Silk.NET.OpenGLES.ANGLE.Native binaries.
Issue Analytics
- State:
- Created 7 months ago
- Comments:6 (6 by maintainers)
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Don’t be silly, that’d be too sensible!
Added the Pull Request, let me know what you think @Perksey Take care.