[WebGPU] : Native symbol not found
See original GitHub issueSummary
A summary of the issue you’re experiencing.
Steps to reproduce
- Platform: Windows
- Framework Version: .NET 7
- API: WebGPU
- API Version: Latest in experimental feed
- Create a texture
- Call api.TextureGetWidth() function
Errors :
'Native symbol not found (Symbol: wgpuTextureGetWidth)'
'Native symbol not found (Symbol: wgpuBufferGetConstMappedRange)'
Comments
Same happens with some buffer functions
If you know how to fix this issue, please submit a pull request instead!
Issue Analytics
- State:
- Created 5 months ago
- Comments:5 (3 by maintainers)
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Top GitHub Comments
WGPU does not implement those functions at this time, please report this upstream: https://github.com/gfx-rs/wgpu-native/blob/master/src/unimplemented.rs#L282
Ah, i’m using WGPU with the native nuget package you provide