React-Native "react-native": "0.62.2" is not working on Android - 9.
See original GitHub issueDescription
I’m using “react-native”: “0.62.2”, I made one app released it on Google Play console, it’s strange that app is working fine on android - 8 and less versions but not working on android -9, what’s wrong with it? It’s showing blank screen after splash screen on android -9 version but working cool on android -8.
React Native version:
“react-native”: “0.62.2”,
Expected Results
App should work fine on android -9 too.
Snack, code example, screenshot, or link to a repository:
Here is my build gradle.
// Top-level build file where you can add configuration options common to all sub-projects/modules.
buildscript {
ext {
buildToolsVersion = "28.0.3"
minSdkVersion = 16
compileSdkVersion = 28
targetSdkVersion = 29
}
repositories {
google()
jcenter()
}
dependencies {
classpath("com.android.tools.build:gradle:3.5.2")
// NOTE: Do not place your application dependencies here; they belong
// in the individual module build.gradle files
}
}
allprojects {
repositories {
mavenLocal()
maven {
// All of React Native (JS, Obj-C sources, Android binaries) is installed from npm
url("$rootDir/../node_modules/react-native/android")
}
maven {
// Android JSC is installed from npm
url("$rootDir/../node_modules/jsc-android/dist")
}
google()
jcenter()
maven { url 'https://www.jitpack.io' }
}
}
// app/build.gradle
apply plugin: "com.android.application"
import com.android.build.OutputFile
/**
* The react.gradle file registers a task for each build variant (e.g. bundleDebugJsAndAssets
* and bundleReleaseJsAndAssets).
* These basically call `react-native bundle` with the correct arguments during the Android build
* cycle. By default, bundleDebugJsAndAssets is skipped, as in debug/dev mode we prefer to load the
* bundle directly from the development server. Below you can see all the possible configurations
* and their defaults. If you decide to add a configuration block, make sure to add it before the
* `apply from: "../../node_modules/react-native/react.gradle"` line.
*
* project.ext.react = [
* // the name of the generated asset file containing your JS bundle
* bundleAssetName: "index.android.bundle",
*
* // the entry file for bundle generation. If none specified and
* // "index.android.js" exists, it will be used. Otherwise "index.js" is
* // default. Can be overridden with ENTRY_FILE environment variable.
* entryFile: "index.android.js",
*
* // https://facebook.github.io/react-native/docs/performance#enable-the-ram-format
* bundleCommand: "ram-bundle",
*
* // whether to bundle JS and assets in debug mode
* bundleInDebug: false,
*
* // whether to bundle JS and assets in release mode
* bundleInRelease: true,
*
* // whether to bundle JS and assets in another build variant (if configured).
* // See http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Build-Variants
* // The configuration property can be in the following formats
* // 'bundleIn${productFlavor}${buildType}'
* // 'bundleIn${buildType}'
* // bundleInFreeDebug: true,
* // bundleInPaidRelease: true,
* // bundleInBeta: true,
*
* // whether to disable dev mode in custom build variants (by default only disabled in release)
* // for example: to disable dev mode in the staging build type (if configured)
* devDisabledInStaging: true,
* // The configuration property can be in the following formats
* // 'devDisabledIn${productFlavor}${buildType}'
* // 'devDisabledIn${buildType}'
*
* // the root of your project, i.e. where "package.json" lives
* root: "../../",
*
* // where to put the JS bundle asset in debug mode
* jsBundleDirDebug: "$buildDir/intermediates/assets/debug",
*
* // where to put the JS bundle asset in release mode
* jsBundleDirRelease: "$buildDir/intermediates/assets/release",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in debug mode
* resourcesDirDebug: "$buildDir/intermediates/res/merged/debug",
*
* // where to put drawable resources / React Native assets, e.g. the ones you use via
* // require('./image.png')), in release mode
* resourcesDirRelease: "$buildDir/intermediates/res/merged/release",
*
* // by default the gradle tasks are skipped if none of the JS files or assets change; this means
* // that we don't look at files in android/ or ios/ to determine whether the tasks are up to
* // date; if you have any other folders that you want to ignore for performance reasons (gradle
* // indexes the entire tree), add them here. Alternatively, if you have JS files in android/
* // for example, you might want to remove it from here.
* inputExcludes: ["android/**", "ios/**"],
*
* // override which node gets called and with what additional arguments
* nodeExecutableAndArgs: ["node"],
*
* // supply additional arguments to the packager
* extraPackagerArgs: []
* ]
*/
project.ext.react = [
enableHermes: false, // clean and rebuild if changing
]
// apply from: "../../node_modules/react-native/react.gradle"
apply from: "../../node_modules/react-native-vector-icons/fonts.gradle"
/**
* Set this to true to create two separate APKs instead of one:
* - An APK that only works on ARM devices
* - An APK that only works on x86 devices
* The advantage is the size of the APK is reduced by about 4MB.
* Upload all the APKs to the Play Store and people will download
* the correct one based on the CPU architecture of their device.
*/
def enableSeparateBuildPerCPUArchitecture = false
/**
* Run Proguard to shrink the Java bytecode in release builds.
*/
def enableProguardInReleaseBuilds = false
/**
* The preferred build flavor of JavaScriptCore.
*
* For example, to use the international variant, you can use:
* `def jscFlavor = 'org.webkit:android-jsc-intl:+'`
*
* The international variant includes ICU i18n library and necessary data
* allowing to use e.g. `Date.toLocaleString` and `String.localeCompare` that
* give correct results when using with locales other than en-US. Note that
* this variant is about 6MiB larger per architecture than default.
*/
def jscFlavor = 'org.webkit:android-jsc:+'
/**
* Whether to enable the Hermes VM.
*
* This should be set on project.ext.react and mirrored here. If it is not set
* on project.ext.react, JavaScript will not be compiled to Hermes Bytecode
* and the benefits of using Hermes will therefore be sharply reduced.
*/
def enableHermes = project.ext.react.get("enableHermes", false);
android {
compileSdkVersion rootProject.ext.compileSdkVersion
compileOptions {
sourceCompatibility JavaVersion.VERSION_1_8
targetCompatibility JavaVersion.VERSION_1_8
}
defaultConfig {
applicationId "com.citysolve"
minSdkVersion rootProject.ext.minSdkVersion
targetSdkVersion rootProject.ext.targetSdkVersion
versionCode 7
versionName "1.5"
missingDimensionStrategy 'react-native-camera', 'general'
multiDexEnabled true //Add this
}
splits {
abi {
reset()
enable enableSeparateBuildPerCPUArchitecture
universalApk false // If true, also generate a universal APK
include "armeabi-v7a", "x86", "arm64-v8a", "x86_64"
}
}
signingConfigs {
// release {
// if (project.hasProperty('MYAPP_UPLOAD_STORE_FILE')) {
// storeFile file(MYAPP_UPLOAD_STORE_FILE)
// storePassword MYAPP_UPLOAD_STORE_PASSWORD
// keyAlias MYAPP_UPLOAD_KEY_ALIAS
// keyPassword MYAPP_UPLOAD_KEY_PASSWORD
// }
// }
}
buildTypes {
// debug {
// // signingConfig signingConfigs.debug
// signingConfig signingConfigs.release
// }
release {
// Caution! In production, you need to generate your own keystore file.
// see https://facebook.github.io/react-native/docs/signed-apk-android.
// signingConfig signingConfigs.release
minifyEnabled enableProguardInReleaseBuilds
proguardFiles getDefaultProguardFile("proguard-android.txt"), "proguard-rules.pro"
}
}
packagingOptions {
pickFirst "lib/armeabi-v7a/libc++_shared.so"
pickFirst "lib/arm64-v8a/libc++_shared.so"
pickFirst "lib/x86/libc++_shared.so"
pickFirst "lib/x86_64/libc++_shared.so"
}
// applicationVariants are e.g. debug, release
applicationVariants.all { variant ->
variant.outputs.each { output ->
// For each separate APK per architecture, set a unique version code as described here:
// https://developer.android.com/studio/build/configure-apk-splits.html
def versionCodes = ["armeabi-v7a": 1, "x86": 2, "arm64-v8a": 3, "x86_64": 4]
def abi = output.getFilter(OutputFile.ABI)
if (abi != null) { // null for the universal-debug, universal-release variants
output.versionCodeOverride =
versionCodes.get(abi) * 1048576 + defaultConfig.versionCode
}
}
}
}
dependencies {
implementation fileTree(dir: "libs", include: ["*.jar"])
//noinspection GradleDynamicVersion
implementation "com.facebook.react:react-native:+" // From node_modules
implementation "androidx.swiperefreshlayout:swiperefreshlayout:1.0.0"
debugImplementation("com.facebook.flipper:flipper:${FLIPPER_VERSION}") {
exclude group:'com.facebook.fbjni'
}
debugImplementation("com.facebook.flipper:flipper-network-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
debugImplementation("com.facebook.flipper:flipper-fresco-plugin:${FLIPPER_VERSION}") {
exclude group:'com.facebook.flipper'
}
if (enableHermes) {
def hermesPath = "../../node_modules/hermes-engine/android/";
debugImplementation files(hermesPath + "hermes-debug.aar")
releaseImplementation files(hermesPath + "hermes-release.aar")
} else {
implementation jscFlavor
}
}
// Run this once to be able to run the application with BUCK
// puts all compile dependencies into folder libs for BUCK to use
task copyDownloadableDepsToLibs(type: Copy) {
from configurations.compile
into 'libs'
}
apply from: file("../../node_modules/@react-native-community/cli-platform-android/native_modules.gradle"); applyNativeModulesAppBuildGradle(project)
Issue Analytics
- State:
- Created 3 years ago
- Comments:5 (1 by maintainers)
Top Results From Across the Web
getPropertyAsObject: property -- react native from 0.62.0 to ...
when i run the app on android, i get the following error: Error: getPropertyAsObject: property "callFunctionReturnResultAndFlushedQueue" is ...
Read more >Upgrade to React Native 0.62 - Matt Oakes
React Native 0.62 has been a long time coming and brings many changes, large and small. This article explains what's new, how to...
Read more >React Native Upgrade Helper
Check out Upgrade Support if you are experiencing issues related to React Native during the upgrading process. Keep in mind that RnDiffApp and...
Read more >Upgrading React Native from 0.61.5 to 0.62.3 - Medium
Before you upgrade ... Better safe than sorry. You should check the React Native issue tracker to see if there are any major...
Read more >
Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free
Top Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Hey @ajaymarathe9 thanks for the issue. A full repo would be helpful. It could be many other possible causes. Could you narrow it down with a crash log? We’ve seen the blank screen issue come from third party modules as well.
Hi, @ajaymarathe9 thank you for filling an issue, can you make a repro that showcases the issue?.
I have a production app that uses react-native
0.62.2
and it’s working perfectly on Android 9. A repro would be very helpful to debug your issue.