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SteamFriends.OnGameLobbyJoinRequested never called, works in v2.2.0 but not v2.3.0

See original GitHub issue

Describe the bug SteamFriends.OnGameLobbyJoinRequested is never called when using v2.3.0 but does get called in v2.2.0

To Reproduce

  1. Assign SteamFriends.OnGameLobbyJoinRequested on enable 2 Get your friend (If you have one) to invite you 3 Accept the invite

Calling Code

I'm calling SteamClient.Init and assigning SteamFriends.OnGameLobbyJoinRequested on OnEnable

Expected behavior SteamFriends.OnGameLobbyJoinRequested should be called once you accept an invite

Desktop (please complete the following information):

  • OS: Windows 10
  • Unity 2019.3.0f1

Additional context .NET 4.0

Issue Analytics

  • State:closed
  • Created 4 years ago
  • Comments:6 (4 by maintainers)

github_iconTop GitHub Comments

1reaction
garrynewmancommented, Feb 25, 2020

Thanks for spotting it - will release an update soon

1reaction
garrynewmancommented, Feb 25, 2020

Hmm - I’ll add some debugging tools to see which callbacks are being called and look into it a bit further.

Read more comments on GitHub >

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