Morph Target in Model Viewer
See original GitHub issueHello , is it possiable to use MorphTarget Method from Three.js in Model Viewer ? https://threejs.org/examples/webgl_morphtargets
- model-viewer: vX.X.X
Browser Affected
- Chrome, version: xx.x.xxxx.xx
- Edge
- Firefox
- IE
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OS
- Android
- iOS
- Linux
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- Windows
AR
- WebXR
- SceneViewer
- QuickLook
Issue Analytics
- State:
- Created 2 years ago
- Comments:7
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Morph Target in Model Viewer · Discussion #2614 - GitHub
Hello , is it possiable to use MorphTarget Method from Three.js in Model Viewer ? https://threejs.org/examples/webgl_morphtargets. model-viewer: vX.X.X ...
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Top GitHub Comments
Okay, thanks. The best I can offer at the moment is to animate an open one closing before animating the next one to open. We’ll consider what kind of API might be a simple approach for the more general problem.
I have a wardrobe model with different doors and drawers. The user must be able to open and close them. Animation is not very suitable for me here, because the user can open several cells at the same time, and several animations cannot work at the same time.