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Crash upon switching to "Rendered" mode in the 3D viewport after enabling RPR on Linux

See original GitHub issue

Issue

Blender crashes when switching to the “Rendered” mode in the 3D viewport if RPR is loaded and the RPR render engine is selected.

Steps to Reproduce

  1. (After the RPR plugin is installed) open blender; default cube appears.
  2. From the Render Properties tab, select Radeon ProRender from the Render Engine dropdown menu.
  3. Change the 3D viewport to Render mode by pressing z and then clicking on the Rendered option

I’ve attached a scene file, but it’s just the default cube with RPR selected as the render engine. To make it crash, I simply change the 3D viewport to “Rendered” mode.

System Setup (Environment)

OS Version: Arch Linux 5.17.1-arch1-1 Blender Version: 3.1.2, commit hash cc66d1020c3b. Build platform Linux-5.17.1-arch1-1-x86_64-with-glibc2.35. GPU: Powercolor 6900 XT, with Mesa 22.0.1 driver From the “Save System Info” option in blender, here’s a little more info about the GPU and driver:

renderer:	'AMD Radeon RX 6900 XT (sienna_cichlid, LLVM 13.0.1, DRM 3.44, 5.17.1-arch1-1)'
vendor:		'AMD'
version:	'4.6 (Core Profile) Mesa 22.0.1'

Detailed Description

Launching blender from the console, I get the following when the crash happens:

Intrinsic has incorrect argument type!
<4 x i32> (i64, float, <4 x float>, <4 x float>, <4 x float>, <4 x i32>)* @llvm.amdgcn.image.bvh.intersect.ray.i64.v4f32
Error: Linking bitcode failed: linking source & IR libraries.

terminate called after throwing an instance of 'Tahoe::Exception'
  what():  std::exception
Aborted (core dumped)

crash.blend.zip

Let me know if you need any more information!

Issue Analytics

  • State:closed
  • Created a year ago
  • Comments:7

github_iconTop GitHub Comments

1reaction
lenhonecommented, May 10, 2022

The recently released v3.3.31 works for me again.

0reactions
peytondmurraycommented, May 12, 2022

Confirmed, updating to v3.3.31 solved the problem. I’m not sure what the problem actually was, but I’ll close this as resolved.

Read more comments on GitHub >

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