System.NotImplementedException: Bundle compression '5' isn't supported
See original GitHub issueImport: System.NotImplementedException: Bundle compression ‘5’ isn’t supported
at uTinyRipper.BundleFileScheme.Read530Blocks(SmartStream dataStream, Int64 headerSize)
at uTinyRipper.BundleFileScheme.ReadScheme()
at uTinyRipper.BundleFileScheme.ReadScheme(SmartStream stream, Int64 offset, Int64 size, String filePath, String fileName)
at uTinyRipper.GameCollection.ReadScheme(SmartStream stream, Int64 offset, Int64 size, String filePath, String fileName)
at uTinyRipper.GameCollection.LoadScheme(String filePath, String fileName)
at uTinyRipper.GameStructure.Processor.ProcessFile(String fileName, String filePath)
at uTinyRipper.GameStructure.ProcessGameStructure(Processor processor, PlatformGameStructure structure)
at uTinyRipper.GameStructure.Load(List1 pathes) at uTinyRipper.GameStructure.Load(IEnumerable
1 pathes)
at uTinyRipperGUI.MainWindow.LoadFiles(Object data)
This is the first time I got this errors @@
Issue Analytics
- State:
- Created 4 years ago
- Comments:5 (2 by maintainers)
Top GitHub Comments
I think your only option is to look for help on some kind of forum, dedicated to your game.
Non standard (custom) asset bundle format. Ripper doesn’t support it.