examples => webgl_points_nodes.html BUG
See original GitHub issueDescribe the bug
I want to create two sets of particles in the scene, with two maps with different frames (one 6x6, the other 8x8).But the spriteSheetCount setting for the second material added to the scene is invalid.
It seems that only the first spriteSheetCount is recognized in the scene.
To Reproduce
Steps to reproduce the behavior:
- Create two Points using different PointsNodeMaterial(different textures for different frames)
- See error
Code
const spriteSheetCount1 = new Nodes.ConstNode(new THREE.Vector2(6, 6));
/**Not work */
const spriteSheetCount2 = new Nodes.ConstNode(new THREE.Vector2(8, 8));
Expected behavior
Scenarios can support multiple sets of particles, using several different frames of map
Screenshots
Platform:
- Device: [Desktop, Mobile]
- OS: [Windows, MacOS, Linux, Android, iOS]
- Browser: [Chrome, Firefox, Safari, Edge]
- Three.js version: [dev, r140]
Issue Analytics
- State:
- Created a year ago
- Comments:5
Top Results From Across the Web
HTML static code analysis | Bug: Table cells should reference ...
This rule raises an issue when the headers attribute of a <td> cell contains IDs which don't belong to a header in the...
Read more >Debugging HTML - Learn web development | MDN
A simple HTML document with a title of HTML debugging examples, and some information about; This immediately doesn't look great; let's look at ......
Read more >example-chrome-bug.html · GitHub
Instantly share code, notes, and snippets. @rhalff · rhalff/example-chrome-bug.html.
Read more >HTML Examples - W3Schools
Well organized and easy to understand Web building tutorials with lots of examples of how to use HTML, CSS, JavaScript, SQL, Python, PHP,...
Read more >Easiest Website Bug - HTML Injection Full Tutorial - YouTube
Helou, this is just a beginning part of the new Bug Bounty Course that just got published. If you wish to check out...
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
@shihaoning thanks for reporting and sorry the late, fixed here https://github.com/mrdoob/three.js/pull/24096
cool!