How to scale a object to 120%?
See original GitHub issueI’ve got an object by:
planeWall = new THREE.Mesh(new THREE.PlaneGeometry(10,5,1,1), material);
Then I want to make it bigger, say, 20% so I tried:
planeWall.geometry = new THREE.PlaneGeometry(12,6,1,1);
but failed,debugger says:
TypeError: Cannot read property 'radius' of null
Is there anyone has some experience for this?
Issue Analytics
- State:
- Created 12 years ago
- Comments:5 (1 by maintainers)
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@tmdeft three.js does not support negative scale factors. See http://stackoverflow.com/search?q=[three.js]+support+negative+scale