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aframe 1.2.0 and navmesh

See original GitHub issue

when using a simple navigation mesh

  • Using aframe 1.0.4 with aframe-extras works

  • Using aframe 1.2.0 with aframe-extras does not, with the following

    Uncaught TypeError: THREE.Geometry is not a constructor

When I then used a local non-min copy of aframe-extras the additional info indicates the error is

Uncaught TypeError: THREE.Geometry is not a constructor at i.loadNavMesh (aframe-extras.js:11127)

when I used a local, non-min copy of aframe-extras

I am not a programmer, but I THINK it’s the THREE.js issue mentioned in “Ocean extra nlot working on aframe 1.2.0”. That said, I have no idea what a work around might look. There are a few other features in aframe 1.2.0 that I am trying to hold on to (for very simple student VR projects)

Issue Analytics

  • State:closed
  • Created 2 years ago
  • Reactions:5
  • Comments:16 (7 by maintainers)

github_iconTop GitHub Comments

1reaction
vincentfretincommented, Dec 5, 2022

Can you please help me reintroducing the applyMatrix. Can you please create a glitch example with your fixed models and add again scale and position, so I can remix it and work on a fix.

1reaction
vincentfretincommented, Dec 4, 2022

Thanks for the reproduction case @dirkk0 Your navmesh looks correct when I open it in blender. Indeed “WARNING: Multiple instances of Three.js being imported.” is not normal, that may be the issue.

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