[BUG] Crashing on iOS Godot 3.2.2
See original GitHub issueI tested the plugin on iOS in my iPhone 8 Plus with Godot 3.2.3 and the 3.2.3 template and is working, but Godot 3.2.3 has a huge bug with buttons delay and my game is unplayable
So tried exporting my game with Godot 3.2.2 and works perfectly, but adding the plugin with the 3.2.2 template it is crashing with the next log.
2021-01-17 16:47:42.033876-0300 frichen[501:26981] Godot Engine v3.2.2.stable.custom_build - https://godotengine.org
2021-01-17 16:47:42.034215-0300 frichen[501:27193] - <Google>[I-ACS025031] AdMob App ID changed. Original, new: (nil), ca-app-pub-9081047336041164~6080891688
2021-01-17 16:47:42.034855-0300 frichen[501:27199] - <Google>[I-ACS023007] Analytics v.70100000 started
2021-01-17 16:47:42.035029-0300 frichen[501:27199] - <Google>[I-ACS023008] To enable debug logging set the following application argument: -APMAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2021-01-17 16:47:42.041920-0300 frichen[501:27194] - <Google>[I-ACS023171] Resetting App Measurement data
2021-01-17 16:47:42.043417-0300 frichen[501:26981] OpenGL ES 3.0 Renderer: Apple A11 GPU
2021-01-17 16:47:42.045867-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.045929-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:42.054845-0300 frichen[501:27195] - <Google>[I-ACS023014] Failed to delete old database file. Error: Error Domain=NSCocoaErrorDomain Code=4 "“google-app-measurement.sql” couldn’t be removed." UserInfo={NSUserStringVariant=(
Remove
), NSFilePath=/var/mobile/Containers/Data/Application/ECD1206A-2FE3-4B36-94E8-8B91A28C0551/Library/Application Support/Google/Measurement/google-app-measurement.sql, NSUnderlyingError=0x282394b10 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
2021-01-17 16:47:42.580870-0300 frichen[501:26981]
2021-01-17 16:47:42.701920-0300 frichen[501:27195] - <Google>[I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 16:47:42.818680-0300 frichen[501:27198] - <Google>[I-ACS023012] Analytics collection enabled
2021-01-17 16:47:42.870302-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.870404-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:42.875134-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.875183-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:43.131771-0300 frichen[501:26981] -[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400
2021-01-17 16:47:43.142919-0300 frichen[501:26981] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400'
*** First throw call stack:
(0x1970029d8 0x1ab36bb54 0x196f12bbc 0x19700501c 0x197006f8c 0x102e6afd8 0x102e6d5dc 0x105251528 0x105252e6c 0x102e6bfd0 0x10302b558 0x103e9798c 0x103133b70 0x19a1388e4 0x19a20ae04 0x196f5fb54 0x196f83420 0x196f82834 0x196f7c9f4 0x196f7bba0 0x1adcb9598 0x19986b3d8 0x199870958 0x102ffde80)
libc++abi.dylib: terminating with uncaught exception of type NSException
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400'
terminating with uncaught exception of type NSException
(lldb)
Issue Analytics
- State:
- Created 3 years ago
- Comments:40 (23 by maintainers)
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Nice, so i will close this issue since everything seems fixed, thanks!
so what you need to do to not appear the UMP when you are test is set
is_test_europe_user_consent
tofalse
, after that export the.pck
of your game and test again