question-mark
Stuck on an issue?

Lightrun Answers was designed to reduce the constant googling that comes with debugging 3rd party libraries. It collects links to all the places you might be looking at while hunting down a tough bug.

And, if you’re still stuck at the end, we’re happy to hop on a call to see how we can help out.

[BUG] Crashing on iOS Godot 3.2.2

See original GitHub issue

I tested the plugin on iOS in my iPhone 8 Plus with Godot 3.2.3 and the 3.2.3 template and is working, but Godot 3.2.3 has a huge bug with buttons delay and my game is unplayable

So tried exporting my game with Godot 3.2.2 and works perfectly, but adding the plugin with the 3.2.2 template it is crashing with the next log.

2021-01-17 16:47:42.033876-0300 frichen[501:26981] Godot Engine v3.2.2.stable.custom_build - https://godotengine.org
2021-01-17 16:47:42.034215-0300 frichen[501:27193]  - <Google>[I-ACS025031] AdMob App ID changed. Original, new: (nil), ca-app-pub-9081047336041164~6080891688
2021-01-17 16:47:42.034855-0300 frichen[501:27199]  - <Google>[I-ACS023007] Analytics v.70100000 started
2021-01-17 16:47:42.035029-0300 frichen[501:27199]  - <Google>[I-ACS023008] To enable debug logging set the following application argument: -APMAnalyticsDebugEnabled (see http://goo.gl/RfcP7r)
2021-01-17 16:47:42.041920-0300 frichen[501:27194]  - <Google>[I-ACS023171] Resetting App Measurement data
2021-01-17 16:47:42.043417-0300 frichen[501:26981] OpenGL ES 3.0 Renderer: Apple A11 GPU
2021-01-17 16:47:42.045867-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.045929-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:42.054845-0300 frichen[501:27195]  - <Google>[I-ACS023014] Failed to delete old database file. Error: Error Domain=NSCocoaErrorDomain Code=4 "“google-app-measurement.sql” couldn’t be removed." UserInfo={NSUserStringVariant=(
    Remove
), NSFilePath=/var/mobile/Containers/Data/Application/ECD1206A-2FE3-4B36-94E8-8B91A28C0551/Library/Application Support/Google/Measurement/google-app-measurement.sql, NSUnderlyingError=0x282394b10 {Error Domain=NSPOSIXErrorDomain Code=2 "No such file or directory"}}
2021-01-17 16:47:42.580870-0300 frichen[501:26981] 
2021-01-17 16:47:42.701920-0300 frichen[501:27195]  - <Google>[I-ACS800023] No pending snapshot to activate. SDK name: app_measurement
2021-01-17 16:47:42.818680-0300 frichen[501:27198]  - <Google>[I-ACS023012] Analytics collection enabled
2021-01-17 16:47:42.870302-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.870404-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:42.875134-0300 frichen[501:26981] fopen failed for data file: errno = 2 (No such file or directory)
2021-01-17 16:47:42.875183-0300 frichen[501:26981] Errors found! Invalidating cache...
2021-01-17 16:47:43.131771-0300 frichen[501:26981] -[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400
2021-01-17 16:47:43.142919-0300 frichen[501:26981] *** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400'
*** First throw call stack:
(0x1970029d8 0x1ab36bb54 0x196f12bbc 0x19700501c 0x197006f8c 0x102e6afd8 0x102e6d5dc 0x105251528 0x105252e6c 0x102e6bfd0 0x10302b558 0x103e9798c 0x103133b70 0x19a1388e4 0x19a20ae04 0x196f5fb54 0x196f83420 0x196f82834 0x196f7c9f4 0x196f7bba0 0x1adcb9598 0x19986b3d8 0x199870958 0x102ffde80)
libc++abi.dylib: terminating with uncaught exception of type NSException
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString containsObject:]: unrecognized selector sent to instance 0x2838d4400'
terminating with uncaught exception of type NSException
(lldb) 

Issue Analytics

  • State:closed
  • Created 3 years ago
  • Comments:40 (23 by maintainers)

github_iconTop GitHub Comments

2reactions
gumacielcommented, Jan 18, 2021

Nice, so i will close this issue since everything seems fixed, thanks!

0reactions
gumacielcommented, Jan 19, 2021

so what you need to do to not appear the UMP when you are test is set is_test_europe_user_consentto false, after that export the .pck of your game and test again

Read more comments on GitHub >

github_iconTop Results From Across the Web

[BUG] Crashing on iOS Godot 3.2.2 · Issue #44 - GitHub
So tried exporting my game with Godot 3.2.2 and works perfectly, but adding the plugin with the 3.2.2 template it is crashing with...
Read more >
Is it just me or Godot 3.2.2 Crashing randomly on ... - Reddit
okay found the fix, an ogg file was causing the issue, deleted it, and re-imported. fixed the crash.
Read more >
Maintenance release: Godot 3.2.2
Godot contributors released the Godot 3.2 stable branch in January 2020 as a major update to our free and open source game engine....
Read more >
Dev snapshot: Godot 3.2.2 beta 4
Yet another snapshot on the way to the feature-packed Godot 3.2.2! This beta 4 fixes some regressions and adds more bug fixes to...
Read more >
How to track down a crash that only occurs in a release build?
Some general steps that you could try to narrow down the problem: Export a release build with a different version of Godot.
Read more >

github_iconTop Related Medium Post

No results found

github_iconTop Related StackOverflow Question

No results found

github_iconTroubleshoot Live Code

Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start Free

github_iconTop Related Reddit Thread

No results found

github_iconTop Related Hackernoon Post

No results found

github_iconTop Related Tweet

No results found

github_iconTop Related Dev.to Post

No results found

github_iconTop Related Hashnode Post

No results found