Mod Browser Crashing - Object Reference Error
See original GitHub issueWithin a few seconds of being opened, the mod browser crashes.
The following output is shown in ModLoader/Logs/Runtime Error.txt:
Object reference not set to an instance of an object
at Terraria.ModLoader.UI.UIMessageBox.DrawSelf (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.DrawChildren (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.DrawChildren (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch) [0x00000] in <filename unknown>:0
at Terraria.UI.UserInterface.Draw (Microsoft.Xna.Framework.Graphics.SpriteBatch spriteBatch, Microsoft.Xna.Framework.GameTime time) [0x00000] in <filename unknown>:0
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Terraria.Main.do_Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
Issue Analytics
- State:
- Created 7 years ago
- Comments:16 (4 by maintainers)
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I haven’t seen this issue since 0.10.0.2, and there haven’t been any complaints from users on the Discord either. Perhaps this can finally be closed?
I’m pretty sure this got fixed in e3fe9e3 after my initial attempt in ebb537b