Mods Section crashes on Linux
See original GitHub issueDescription
When opening the Mods section to enable or disable mods, Terraria instantly crashes.
Steps to Reproduce
- Start up Terraria on Linux
- Open the Mods page
- Crash!
Expected behavior
I expect the game to not crash!
Actual behavior
The game is crashing!
Reproduction frequency
100% reproduction rate
Versions
tModLoader tModLoader v0.9.2.2
Mods
Irrelevant. The issue occurs without any mods installed at all.
Crash log
The current SynchronizationContext is null and cannot be used as a TaskScheduler
at System.Threading.Tasks.TaskScheduler.FromCurrentSynchronizationContext () [0x00000] in <filename unknown>:0
at Terraria.ModLoader.UI.UIMods.Populate () [0x00000] in <filename unknown>:0
at Terraria.ModLoader.UI.UIMods.OnActivate () [0x00000] in <filename unknown>:0
at Terraria.UI.UIElement.Activate () [0x00000] in <filename unknown>:0
at Terraria.UI.UserInterface.SetState (Terraria.UI.UIState state) [0x00000] in <filename unknown>:0
at Terraria.ModLoader.Interface.ModLoaderMenus (Terraria.Main main, Int32 selectedMenu, System.String[] buttonNames, System.Single[] buttonScales, System.Int32[] buttonVerticalSpacing, System.Int32& offY, System.Int32& spacing, System.Int32& numButtons, System.Boolean& backButtonDown) [0x00000] in <filename unknown>:0
at Terraria.Main.DrawMenu (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Terraria.Main.do_Draw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
at Terraria.Main.DoDraw (Microsoft.Xna.Framework.GameTime gameTime) [0x00000] in <filename unknown>:0
Issue Analytics
- State:
- Created 6 years ago
- Reactions:1
- Comments:7 (3 by maintainers)
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Knowing that you are on 0.9.2.2 really helps, thanks for doing that.
Ah, I keep forgetting how well made Github’s referencing system is, and yes, that was what I was referring to.