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[BUG] Unity crash on symlink since 2021.2.0b14+ and 2022.1.0a9+

See original GitHub issue

Describe the bug ParrelSync doesn’t work with Unity 2021.2.0b14+ and 2022.1.0a9+ due to a bug in Unity.

To Reproduce Steps to reproduce the behavior:

  1. Create project with Unity 2021.2.0b14+
  2. Clone
  3. Open cloned project
  4. Crash in 0x00007ff762cbfee1 (Unity) OnDemandScheduler::SetStandbyWorkerCount

https://issuetracker.unity3d.com/issues/crash-on-ondemandscheduler-setstandbyworkercount-when-opening-a-project-with-a-symbolic-link-in-it It seems Unity has problem with symbolic links in latest versions. I am not sure if it’s easy to workaround on ParrelSync side (probably not) so please upvote this link so that this gets Unity attention!

Issue Analytics

  • State:open
  • Created 2 years ago
  • Reactions:5
  • Comments:7

github_iconTop GitHub Comments

15reactions
Hadoukanencommented, Oct 31, 2021

I manage to get mine working by disabling Directory Monitoring under Asset Pipeline in the prefs. Symlinks does not work with it… Capture .

Read more comments on GitHub >

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