[BUG] Unity crash on symlink since 2021.2.0b14+ and 2022.1.0a9+
See original GitHub issueDescribe the bug ParrelSync doesn’t work with Unity 2021.2.0b14+ and 2022.1.0a9+ due to a bug in Unity.
To Reproduce Steps to reproduce the behavior:
- Create project with Unity 2021.2.0b14+
- Clone
- Open cloned project
- Crash in
0x00007ff762cbfee1 (Unity) OnDemandScheduler::SetStandbyWorkerCount
https://issuetracker.unity3d.com/issues/crash-on-ondemandscheduler-setstandbyworkercount-when-opening-a-project-with-a-symbolic-link-in-it It seems Unity has problem with symbolic links in latest versions. I am not sure if it’s easy to workaround on ParrelSync side (probably not) so please upvote this link so that this gets Unity attention!
Issue Analytics
- State:
- Created 2 years ago
- Reactions:5
- Comments:7
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I manage to get mine working by disabling Directory Monitoring under Asset Pipeline in the prefs. Symlinks does not work with it…
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