In 3.0.0 I cannot log objects without using JSON.stringify
See original GitHub issueI’m on version 3, but since I’ve upgraded the only way to log objects is by stringify first the object. But with errors is even worse because I cannot log the error at all, I need to use error.message or directly the console.
This is my configuration for the development environment:
`` const { createLogger, format, transports } = require(‘winston’); const { combine, timestamp, label, printf } = format;
const environment = process.env.NODE_ENV;
const timestampFormat = 'YYYY-MM-DD HH:mm:SS';
const loggerFormat = printf((info) => {
return `[${info.label}] ${info.message}`;
});
logger = createLogger({
format: combine(
label({ label: 'immoliste' }),
format.colorize({ all: true }),
format.splat(),
format.simple(),
loggerFormat
),
transports: [
new transports.Console({
level: 'debug',
colorized: true
})
]
});
Doing this:
logger.error('Error sending contact message:', JSON.stringify(err));
I got only:
[mylabel] Error sending contact message:
But is a pain in the ass having to stringify everything, and doind that for errors. What am I doing wrong?, because in previous versions it was straightforward.
Issue Analytics
- State:
- Created 6 years ago
- Reactions:28
- Comments:18
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Top GitHub Comments
Seriously, this seems like a downgrade. With Winston 2, I could just replace all
console.X
withwinston.X
. Why suddenly the ugly format tags?Couldn’t accept that I have tot use %o always and made this simple solution:
So this logger…
…transforms to this in the console
Hope I can help you guys 😄 Just awful if we always had two use “%o”