Cannot build map after latest War 3 update
See original GitHub issuenet.moonlightflower.wc3libs.port.NotFoundException: java.lang.Exception: tried: [Warcraft III.exe, Frozen Throne.exe, war3.exe, x86\Warcraft III.exe, x86_64\Warcraft III.exe]
at net.moonlightflower.wc3libs.port.win.WinGameExeFinder.fromDirIgnoreVersion(WinGameExeFinder.java:101)
at net.moonlightflower.wc3libs.port.win.WinGameExeFinder.fromDirIgnoreVersion(WinGameExeFinder.java:106)
at de.peeeq.wurstio.utils.W3Utils.parsePatchVersion(W3Utils.java:50)
at de.peeeq.wurstio.languageserver.requests.MapRequest.parseCustomPatchVersion(MapRequest.java:374)
at de.peeeq.wurstio.languageserver.requests.MapRequest.compileScript(MapRequest.java:358)
at de.peeeq.wurstio.languageserver.requests.BuildMap.execute(BuildMap.java:62)
at de.peeeq.wurstio.languageserver.requests.UserRequest.run(UserRequest.java:31)
at de.peeeq.wurstio.languageserver.LanguageWorker.lambda$getNextWorkItem$1(LanguageWorker.java:171)
at de.peeeq.wurstio.languageserver.LanguageWorker$Workitem.run(LanguageWorker.java:29)
at de.peeeq.wurstio.languageserver.LanguageWorker.run(LanguageWorker.java:146)
at java.lang.Thread.run(Unknown Source)
Caused by: java.lang.Exception: tried: [Warcraft III.exe, Frozen Throne.exe, war3.exe, x86\Warcraft III.exe, x86_64\Warcraft III.exe]
... 11 more
net.moonlightflower.wc3libs.port.NotFoundException
at net.moonlightflower.wc3libs.port.win.WinGameExeFinder.find(WinGameExeFinder.java:141)
at net.moonlightflower.wc3libs.port.win.WinGameExeFinder.find(WinGameExeFinder.java:12)
at net.moonlightflower.wc3libs.port.Finder.get(Finder.java:25)
at net.moonlightflower.wc3libs.port.StdGameExeFinder.find(StdGameExeFinder.java:39)
at net.moonlightflower.wc3libs.port.StdGameExeFinder.find(StdGameExeFinder.java:12)
at net.moonlightflower.wc3libs.port.Finder.get(Finder.java:25)
at de.peeeq.wurstio.utils.W3Utils.getWc3PatchVersion(W3Utils.java:26)
at de.peeeq.wurstio.languageserver.requests.MapRequest.parseCustomPatchVersion(MapRequest.java:375)
at de.peeeq.wurstio.languageserver.requests.MapRequest.compileScript(MapRequest.java:358)
at de.peeeq.wurstio.languageserver.requests.BuildMap.execute(BuildMap.java:62)
at de.peeeq.wurstio.languageserver.requests.UserRequest.run(UserRequest.java:31)
at de.peeeq.wurstio.languageserver.LanguageWorker.lambda$getNextWorkItem$1(LanguageWorker.java:171)
at de.peeeq.wurstio.languageserver.LanguageWorker$Workitem.run(LanguageWorker.java:29)
at de.peeeq.wurstio.languageserver.LanguageWorker.run(LanguageWorker.java:146)
at java.lang.Thread.run(Unknown Source)
I tried uninstalling, deleting all related files in Program Files and reinstalling the game with no luck.
Issue Analytics
- State:
- Created 3 years ago
- Reactions:2
- Comments:5 (2 by maintainers)
Top Results From Across the Web
Fix: World War 3 Returning to Main Menu After Loading the Map
Since you probably got it from Steam, all you need to do is close the game, then restart Steam. What is this?
Read more >World War 3 issue where players cannot load into map ...
World War 3 players are reporting that they are unable to join a match or load into map. The developers have acknowledged the...
Read more >Known Issues (Updated May 12, 2022) - World War 3
Many previously known issues have been fixed by the World War 3 development team, and this article will no longer be updated after...
Read more >World war 3 down? Current problems and outages
Real-time problems and outages for World War 3. Online gameplay not working? Is the server down? Here you see what is going on....
Read more >Call of Duty®: Modern Warfare® II Season 01 Midseason ...
The Mission: Detailing the map, tactics, and tips for a 6v6 Multiplayer map set on a cargo ship in international waters. Guides; Map...
Read more >Top Related Medium Post
No results found
Top Related StackOverflow Question
No results found
Troubleshoot Live Code
Lightrun enables developers to add logs, metrics and snapshots to live code - no restarts or redeploys required.
Start FreeTop Related Reddit Thread
No results found
Top Related Hackernoon Post
No results found
Top Related Tweet
No results found
Top Related Dev.to Post
No results found
Top Related Hashnode Post
No results found
Top GitHub Comments
For people stumbling on the same problem after not updating for a time: The exe might have been moved from “…\Warcraft III” or “…\Warcraft III\x86_64” to “…\Warcraft III\_retail_\x86_64”. Thus the “wurst.wc3path” field in .vscode\settings.json has to be adjusted accordingly.
They have been moved long ago, and it is handled as you can see from the log which tries following binary locations
tried: [Warcraft III.exe, Frozen Throne.exe, war3.exe, x86\Warcraft III.exe, x86_64\Warcraft III.exe]
. If these folders changed again, you need to provide the specific details.