missing terrain on fresh Unity build on `master`
See original GitHub issueReproducible on master
on both macOS and Windows with Unity 2017.3.1f1
Personal Edition.
Issue Analytics
- State:
- Created 6 years ago
- Comments:5 (5 by maintainers)
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Hmm. that seems to be different than what I saw. Maybe we’re fine then. We can start a separate issue for applying a default stand height when in-editor.
Actually, i saw the terrain missing in Unity as well. Will re-check to see if that’s the case though. Could have been some bug in my setup.