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missing terrain on fresh Unity build on `master`

See original GitHub issue

Reproducible on master on both macOS and Windows with Unity 2017.3.1f1 Personal Edition.

image

Issue Analytics

  • State:closed
  • Created 6 years ago
  • Comments:5 (5 by maintainers)

github_iconTop GitHub Comments

1reaction
caseyyeecommented, Mar 1, 2018

Hmm. that seems to be different than what I saw. Maybe we’re fine then. We can start a separate issue for applying a default stand height when in-editor.

1reaction
caseyyeecommented, Mar 1, 2018

Actually, i saw the terrain missing in Unity as well. Will re-check to see if that’s the case though. Could have been some bug in my setup.

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